A command to free up a weapon or armor upgrade project.
This mod is no longer needed.
Version .8+ now supports removing weapon projects. Reverse the attribute upgrades until the project shows 0/X upgrades. Then start the research.
After this "undo" project is finished, the weapon project slot will be made available again.
Before the command modifies a save slot, a backup zip file for the target save files will be created in the game's user folder.
Example:
%AppData%\..\LocalLow\Magnum Scriptum Ltd\Quasimorph_ModConfigs\slot_2_20240730_171029_698.zip
The file name is created with a date based suffix.
To undo the changes, quit the game or go back to the main menu. Unzip the backup file to the folder, overwriting the slot_<number>_* files. Do not extract to a sub folder.
Example command: remove-project 2 army_knife
Requires the Developer Console https://steamcommunity.com/sharedfiles/filedetails/?id=3281579458 .
This command is only available at the main menu.
At the main menu, open the command console (`).
Type remove-project, space, the save's slot number (0-2), then the tab key.
The command will list all of the projects in the save that can be removed.
Note that the slot numbers start at zero, so valid values are 0-2.
If there is more than one project, use the up and down arrows to select the line the with target project. If there is only one project, the command line will already have the project entered. Press enter.
The command will remove the project from the Magnum and replace every modified version with the base version. Due to how the game stores an item's durability, items with durability increases will not be rolled back to the base value.
Any affected items can be deleted at inventory screens if desired.
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Source code is available on GitHub at https://github.com/NBKRedSpy/QM_RemoveProjectCommand