I've managed to get this patch set up with the Microsoft Store/Xbox PC version, BepInEx hooks onto the executable just fine, which is reflected by LogOutput.log and other folders being created in the BepInEx folder once run. Replacing the text neptunia-sisters-vs-sisters.exe with Neptunia Sisters vs Sisters.exe in SvSFix.dll (source code: SvSFix/BepInEx_Project/SvSFix.cs:13) gets the text [Info : SvSFix] Plugin SvSFix is loaded! to show up in BepInEx's log file, but there's only one problem: when launching the game, it stays stuck on a black screen (though not unresponsive) without it ever loading the initial logo screens.
Is there a way to get this working with this version, or are there plans to make it compatible? I'm mainly interested in the DeltaTime fix to get rid of the overworld environment movement stutter above 50fps.
I've managed to get this patch set up with the Microsoft Store/Xbox PC version, BepInEx hooks onto the executable just fine, which is reflected by
LogOutput.logand other folders being created in the BepInEx folder once run. Replacing the textneptunia-sisters-vs-sisters.exewithNeptunia Sisters vs Sisters.exeinSvSFix.dll(source code:SvSFix/BepInEx_Project/SvSFix.cs:13) gets the text[Info : SvSFix] Plugin SvSFix is loaded!to show up in BepInEx's log file, but there's only one problem: when launching the game, it stays stuck on a black screen (though not unresponsive) without it ever loading the initial logo screens.Is there a way to get this working with this version, or are there plans to make it compatible? I'm mainly interested in the DeltaTime fix to get rid of the overworld environment movement stutter above 50fps.