If your server requires dynamic permission checking for a duty system, this version of SEM_InteractionMenu contains dynamic permission checking, so permissions are checked each time the menu is opened, instead of when the script is initially loaded.
It, in theory, works with every duty script that dynamically adds and removes permissions from a player. If you are looking for an advanced duty system, we recommend checking our our nex-duty script here.
If you have any issues with the script, reach out to us here
The original, untouched SEM_InteractionMenu script can be found here and the original documentation can be found here