Update ALS OverlayState#1
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This reverts commit cabe52c.
Release v4.19
Change the way MaxWalkSpeed is set to using AllowedGait instead of setting the variable directly.
Changed default value of AllowedGait to Walking and added bRequestMovementSettingsChange reset
Convert all FNames to constants to avoid hash lookups during runtime (especially on things that tick every frame).
Make temp arrays static to reduce allocations during footstep processing.
Switch from the Kismet helper to UWorld::LineTraceSingleByChannel. This allows avoiding the allocations by directly constructing the FCollisionQueryParams (it's TArray is already set up with an TInlineAllocator too).
…ialize static variables
Change MaxWalkSpeed implementation from directly setting the variable to setting AllowedGait
Convert all FNames to constants
fix : PossessedCharacter may be null .
Fix OnRep_VisibleMesh parameter naming
Release v4.24.0
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