Skip to content

NicolaasJKotze/squirrel_dash

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

7 Commits
 
 
 
 
 
 
 
 

Repository files navigation

Squirrel Dash

A gamejam learning GODOT, GIT, Agile, and art. Also a little something to demo at work, Meetups, and maybe schools to get kids interested.

The MVP for the game is:

The PLAYER must control the squirrel to collect acorns in a hurry before winter comes and beat their previous score.

Climbing trees, hiding behind bushes, day-night, foxes, owls, eagles, stamina, using acorns as weapons, moving trees, carry acorns, storing acorns, power-ups, pooping, teasing, etc, are all added "bugs" and will be included as development goes.

Concept from 2hr brainstorm

Tools

  • Godot
  • Krita / Paint.net
  • Audacity
  • Discord

References

About

A gamejam learning GODOT, GIT, Agile, and art. Also a little something to demo at work, Meetups, and maybe schools to get kids interested.

Topics

Resources

License

Stars

Watchers

Forks

Packages

 
 
 

Contributors