We have a fork working here https://github.com/DynamicDevices/Immersive-Home/tree/stfcinitialhack (fixed some freed pointer bugs), and moved the home.load_store out to before hass.on_connect and fabricated a single device.
Stuff to do:
- Make large chevron on floor. proximity activated. [P]
- Stabilize the devices list and make appear without search for 'e'. [J]
- Research spatial anchors and redefining point clouds, acquiring room shape [J]
- Upgrade to Godot 4.4. (for video player plugin)
- Video player plugin. triggered by button.
- Swappable with avatar animation+voice recording.
We have a fork working here https://github.com/DynamicDevices/Immersive-Home/tree/stfcinitialhack (fixed some freed pointer bugs), and moved the home.load_store out to before hass.on_connect and fabricated a single device.
Stuff to do: