Restore published game harnesses and integrate health and chest fixes - #5
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Refs Noisemaker111/jgengine#1353 Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
…lback Refs Noisemaker111/jgengine#1346 Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
…o fix/astra-game-fixes
…/astra-game-fixes
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Integrates gameplay fixes from #2 and #3 on current main and restores their standalone published-package harnesses. PR #1 remains separate: merged engine #1749 is not in published core 0.18.1, whose building palettes still accept only strings.
Validation:128 target tests(25/15/88), all three typechecks and Vite builds pass. Actual standalone GameHost browser checks: no JS exceptions, Loopline ticket18→19, Robots character selection and firing16→14 rounds. Loopline/Robots report no model fallbacks or texture errors. Builds retain large-chunk warnings.
Remaining visual acceptance: browser entry into Studio hazard and Robots chest/vignette sequence were not reproduced. Those rules pass headless/command tests; ignored spawn URL probes are not counted. Editor persistence and unrelated games are unverified. GAME-PR-VERIFICATION.md records setup and limits. No merge, package publish, source override or production change.