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- Status: Open.#1758 In Noisemaker111/jgengine;
[FEATURE] Process: install design skills by default, require an art-direction artifact, make the visual scorecard the completion bar, add a feel gate, run the game gates
enhancementNew feature or requestNew feature or requestStatus: Open.#1690 In Noisemaker111/jgengine;[FEATURE] Bring-your-own assets: import spec for every asset kind, editor ingest, game-defined component schemas
enhancementNew feature or requestNew feature or requestStatus: Open.#1689 In Noisemaker111/jgengine;[FEATURE] HUD skin depth, in-world SDF text, captions, and a real graphics settings surface
enhancementNew feature or requestNew feature or requestStatus: Open.#1688 In Noisemaker111/jgengine;[FEATURE] Audio: spatial graph, bus sends and ducking, reverb zones, sample banks, streamed layered music, audio as an asset kind
enhancementNew feature or requestNew feature or requestStatus: Open.#1687 In Noisemaker111/jgengine;[FEATURE] Gamepad, action contexts, input feel helpers, local player slots and split-screen viewports
enhancementNew feature or requestNew feature or requestStatus: Open.#1686 In Noisemaker111/jgengine;[FEATURE] AI seams: polygon navmesh, perception service, decision graph
enhancementNew feature or requestNew feature or requestStatus: Open.#1684 In Noisemaker111/jgengine;[FEATURE] Animation graph, IK, root motion, and animation events
enhancementNew feature or requestNew feature or requestStatus: Open.#1683 In Noisemaker111/jgengine;[FEATURE] Physics backend seam with capsule character controller and a Rapier adapter
enhancementNew feature or requestNew feature or requestStatus: Open.#1682 In Noisemaker111/jgengine;[FEATURE] First-person presentation: viewmodel layer, decals, textured particles, impact feedback
enhancementNew feature or requestNew feature or requestStatus: Open.#1681 In Noisemaker111/jgengine;[FEATURE] 2D presentation path: sprite clips, textured tile layers, pixel-perfect camera, 2D framing and collision
enhancementNew feature or requestNew feature or requestStatus: Open.#1679 In Noisemaker111/jgengine;[FEATURE] Range program: make any game from 2D cartoon to photoreal FPS buildable on jgengine
enhancementNew feature or requestNew feature or requestStatus: Open.#1678 In Noisemaker111/jgengine;