Fix race condition in voting system with unique constraint and safe upsert#2289
Fix race condition in voting system with unique constraint and safe upsert#2289immortal71 wants to merge 38 commits intoOWASP:masterfrom
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Implemented IP-based rate limiting to protect against CAPEC-212 (Functionality Misuse) attacks: - Added RateLimiter GenServer to track rate limits per IP address - Added IPHelper module for DRY IP extraction across the application - Integrated rate limiting into game creation workflow - Integrated rate limiting into player creation workflow - Added RateLimiter to application supervision tree - Comprehensive test suite for rate limiter functionality Rate limits (configurable via environment variables): - Game creation: 10 per hour per IP - Player creation: 20 per hour per IP - WebSocket connections: 50 per 5 minutes per IP This ensures service availability under attack while maintaining usability for legitimate users.
- Implemented rate limiting for WebSocket connections (50 per 5 minutes per IP) - Updated endpoint to pass peer_data for IP extraction - Added comprehensive tests for WebSocket rate limiting - Created SECURITY.md documenting the complete rate limiting implementation - Includes configuration, architecture details, and future enhancements This completes the full protection against CAPEC-212 attacks for all entry points.
…in previous commit) - Added IPHelper module tests covering all functions - Added game creation rate limiting integration test - Added player creation rate limiting integration test - Changed async: false for rate limiter tests to avoid conflicts - All tests verify rate limiting enforcement and error messages
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Copilot Feedback Fixes: - Added X-Forwarded-For support for reverse proxy scenarios - Added error handling for env var parsing (prevents boot failures) - Already added logging for rate limit violations (previous commit) - Fixed markdown table formatting in SECURITY.md New Features: - IPHelper now reads X-Forwarded-For header to get real client IP - Falls back to remote_ip if header missing/invalid - Environment variable parsing validates positive integers - Logs warnings for invalid config, uses defaults gracefully Additional Tests: - CreateGameForm component tests - FormComponent (player creation) tests - Application supervision tree tests - Endpoint configuration tests - X-Forwarded-For header handling tests - Invalid environment variable handling tests Documentation Updates: - Documented X-Forwarded-For proxy support in SECURITY.md - Documented env var validation requirements - Updated all Copilot suggestions resolved
Test Setup Fixes: - Fixed LiveView test setup to provide IP addresses via connect_info - Added peer_data configuration to all LiveView test files - Resolves 'Unable to determine IP address from socket' RuntimeError New Test Files: - Added router_test.exs: Tests all routes and pipelines - Added telemetry_test.exs: Tests telemetry supervisor and metrics Enhanced Existing Tests: - rate_limiter_test.exs: Added IP normalization, cleanup, and malformed input tests - ip_helper_test.exs: Added X-Forwarded-For edge cases, IPv6, and whitespace handling Coverage improvements target 80% threshold for CI/CD pipeline success
Added new test files: - game_form_helpers_test.exs: Tests all suit formatting and edition handling functions - gettext_test.exs: Tests internationalization helpers - error_json_test.exs: Tests JSON error rendering for multiple status codes - page_html_test.exs: Tests page template embedding Enhanced existing tests: - cornucopia_logic_test.exs: Added 9 new tests for scoring logic, card filtering, vote requirements, joker/trump handling, and card aggregation functions Coverage improvements: - Tests GameFormHelpers: generate_suit_list, format_suits, display_appropriate_suits - Tests Cornucopia scoring: highest_scoring_cards, played_cards, unplayed_cards, voting - Tests error handling: 404, 500, 401, 403, 422, and custom status codes - Tests gettext: translations, interpolation, domains, plurals - Tests all edge cases: empty lists, wild cards, suit mismatches, vote thresholds These additions target untested modules and complex logic branches to exceed 80% coverage
Moved import CopiWeb.Gettext to module level so functions are available to all tests
- Simplified gettext test to only check module configuration (gettext macros are compile-time) - Updated 422 error message to 'Unprocessable Content' (Phoenix updated) - Fixed unused variable warning in form_component_test.exs
…alhost IP instead of raising exceptions when IP unavailable, add comprehensive LiveView tests for delete/broadcast scenarios
…HTML from successful form submissions
…direct assertions, API params, and endpoint config
…t patterns, and simplify UI tests
…t, redirect patterns, validation tests
…lear rate limits in all setups
Changes requested by sydseter: - Skip rate limiting for 127.0.0.1 in production to prevent self-DoS - Update default limits: game (10->20), player (20->60), connections (50->333) - Update connection window from 300s to 1s for connections/second limiting - Add production environment variables to fly.toml - Update SECURITY.md documentation with new limits The rate limiter now checks if running in production before applying limits to localhost. Warning logging for rate_limit_exceeded is in place.
Fixed issues identified by sydseter: - Use monotonic_time in cleanup to match check_rate timing - Convert window to milliseconds in cleanup filter - Remove password fallback in test config
…t/rate-limit-implementation-clean Resolved conflict in player_live_test.exs by accepting incoming test changes from master
Restores two tests that were accidentally removed during merge: - 'displays player information' test - 'handles game updates via broadcast' test These tests cover important code paths for LiveView rendering and broadcast handling, restoring coverage from 79.7% to ~81%.
The previous test just sent a message without verifying it was processed. Now using Phoenix.PubSub.broadcast with proper topic and adding assertion to verify LiveView processes the update.
Adds two new tests to cover untested code paths: - Toggle continue vote off (remove existing vote) - Handle next round event when round is open These tests cover the continue voting logic added in the master merge, pushing coverage back above 80%.
1. Fixed broadcast test to send message in correct format:
- handle_info expects map with topic/event/payload
- Was sending tuple {:game_updated, game}
- Now sends %{topic:, event:, payload:}
2. Fixed rate limiter test assertion:
- Connection window is 1 second (for 333 req/s)
- Changed assertion from >= 60 to >= 1
3. Removed redundant next round test that had same issue
Changed from accessing socket.private.connect_info directly to using Phoenix.LiveView.get_connect_info/2 which is the recommended public API. This prevents potential bugs from internal implementation changes and follows Phoenix best practices. Also added :peer_data to endpoint connect_info configuration to ensure the data is available via the public API. Addresses feedback from @sydseter
Use safe [:key] access instead of .key to avoid raising when keys don't exist. This works with both production sockets and test mocks.
Add unique constraint on votes(player_id, dealt_card_id) Add database migration to cleanup duplicates and add constraint Refactor toggle_vote to use safe upsert pattern with on_conflict Refactor toggle_continue_vote to use database query instead of memory check Replace IO.puts debug statements with Logger.debug/warning calls Use Repo.get_by to atomically check for existing votes Handle constraint violations gracefully with on_conflict: :nothing Fixes OWASP#2288
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Pull request overview
This PR addresses concurrency and abuse-resilience in the Copi Phoenix app by (1) enforcing vote uniqueness at the database layer and (2) refactoring vote toggling to use safe inserts. It also introduces an IP-based rate limiter used by game/player creation and socket connections, plus a large set of new tests.
Changes:
- Add a migration to deduplicate
votesand enforce uniqueness on(player_id, dealt_card_id). - Refactor
toggle_vote/toggle_continue_voteto useRepo.get_byand conflict-safe inserts with logging. - Introduce an in-memory IP-based
RateLimiter(+IPHelperand endpoint/socket wiring) and add tests/docs/config for the new behavior.
Reviewed changes
Copilot reviewed 27 out of 27 changed files in this pull request and generated 7 comments.
Show a summary per file
| File | Description |
|---|---|
| copi.owasp.org/priv/repo/migrations/20260218120000_add_unique_constraint_to_votes.exs | Dedupes and adds a unique index to prevent duplicate votes. |
| copi.owasp.org/lib/copi_web/live/player_live/show.ex | Refactors vote toggles to DB lookups + safe upserts; switches to Logger. |
| copi.owasp.org/lib/copi_web/live/player_live/form_component.ex | Adds rate limiting to player creation via socket-derived IP. |
| copi.owasp.org/lib/copi_web/live/game_live/create_game_form.ex | Adds rate limiting to game creation via socket-derived IP. |
| copi.owasp.org/lib/copi/rate_limiter.ex | New GenServer implementing per-IP sliding-window rate limits. |
| copi.owasp.org/lib/copi/ip_helper.ex | New helper for extracting IPs from sockets/connections. |
| copi.owasp.org/lib/copi_web/endpoint.ex | Expands LiveView socket connect_info to include peer data / headers. |
| copi.owasp.org/lib/copi_web/channels/user_socket.ex | Adds connection rate limiting on socket connect. |
| copi.owasp.org/lib/copi/application.ex | Starts the RateLimiter under the supervision tree. |
| copi.owasp.org/fly.toml | Adds RATE_LIMIT_* environment variables. |
| copi.owasp.org/SECURITY.md | Documents the new rate limiting design and configuration. |
| copi.owasp.org/test/copi_web/telemetry_test.exs | Adds telemetry startup/metrics smoke tests. |
| copi.owasp.org/test/copi_web/router_test.exs | Adds router/API route coverage. |
| copi.owasp.org/test/copi_web/live/player_live_test.exs | Adds LiveView coverage for rate limiting and continue-vote toggling. |
| copi.owasp.org/test/copi_web/live/player_live/form_component_test.exs | Adds rate limiting tests for player creation flow. |
| copi.owasp.org/test/copi_web/live/game_live_test.exs | Adds rate limiting tests for game creation flow. |
| copi.owasp.org/test/copi_web/live/game_live/game_form_helpers_test.exs | Adds unit tests for game form helper transformations. |
| copi.owasp.org/test/copi_web/live/game_live/create_game_form_test.exs | Adds rate limiting tests for create-game LiveComponent. |
| copi.owasp.org/test/copi_web/gettext_test.exs | Adds smoke tests for Gettext backend functions. |
| copi.owasp.org/test/copi_web/endpoint_test.exs | Adds smoke tests for endpoint socket config and process startup. |
| copi.owasp.org/test/copi_web/controllers/page_html_test.exs | Adds smoke tests for PageHTML component/template functions. |
| copi.owasp.org/test/copi_web/controllers/error_json_test.exs | Adds tests for ErrorJSON rendering. |
| copi.owasp.org/test/copi_web/channels/user_socket_test.exs | Adds tests for connection rate limiting in UserSocket. |
| copi.owasp.org/test/copi/rate_limiter_test.exs | Adds unit tests for rate limiter behavior and concurrency. |
| copi.owasp.org/test/copi/ip_helper_test.exs | Adds tests for IP extraction logic. |
| copi.owasp.org/test/copi/cornucopia_logic_test.exs | Expands Cornucopia logic tests around scoring / suits. |
| copi.owasp.org/test/copi/application_test.exs | Adds a test asserting RateLimiter is supervised and app is started. |
| defp get_connect_info_ip(socket) do | ||
| # Access peer_data from connect_info | ||
| # This is safe in both production and test environments | ||
| case socket.private[:connect_info][:peer_data] do | ||
| %{address: address} -> address | ||
| _ -> nil | ||
| end | ||
| end |
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get_connect_info_ip/1 can raise when socket.private[:connect_info] is missing (e.g., in tests or if connect_info isn’t configured), because socket.private[:connect_info][:peer_data] attempts to index into nil. Use a nil-safe access pattern (e.g., get_in(socket.private, [:connect_info, :peer_data])) or pattern match on %{connect_info: %{peer_data: ...}} so get_ip_from_socket/1 can reliably fall back instead of crashing.
| player = socket.assigns.player | ||
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| {:ok, dealt_card} = DealtCard.find(dealt_card_id) | ||
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| vote = get_vote(dealt_card, player) | ||
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| if vote do | ||
| IO.puts("player has voted") | ||
| Copi.Repo.delete!(vote) | ||
| else | ||
| IO.puts("player hasn't voted") | ||
| case Copi.Repo.insert(%Copi.Cornucopia.Vote{dealt_card_id: String.to_integer(dealt_card_id), player_id: player.id}) do | ||
| {:ok, _vote} -> | ||
| IO.puts("voted successfully") | ||
| {:error, _changeset} -> | ||
| IO.puts("voting failed") | ||
| end | ||
| dealt_card_id_int = String.to_integer(dealt_card_id) | ||
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| # Use database query to avoid race condition |
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String.to_integer/1 will raise if dealt_card_id is not a valid integer, which can crash the LiveView process (user-controlled params can reach this handler). Prefer safe parsing (e.g., Integer.parse/1 with a guarded match) and return {:noreply, socket} (optionally with a flash) on invalid input to fail securely.
| def change do | ||
| # Remove any existing duplicate votes first | ||
| execute """ | ||
| DELETE FROM votes a USING votes b | ||
| WHERE a.id > b.id | ||
| AND a.player_id = b.player_id | ||
| AND a.dealt_card_id = b.dealt_card_id | ||
| """ | ||
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| create unique_index(:votes, [:player_id, :dealt_card_id], | ||
| name: :votes_player_dealt_card_unique_index) | ||
| end |
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This migration uses execute inside change/0, which makes the migration non-reversible. If rollbacks are part of your operational workflow, split into explicit up/0 and down/0 (or use execute(up_sql, down_sql)) so the index can be dropped on rollback.
| create unique_index(:votes, [:player_id, :dealt_card_id], | ||
| name: :votes_player_dealt_card_unique_index) | ||
| end |
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Creating a unique index on votes without CONCURRENTLY will take an exclusive lock on the table in Postgres during index build, blocking writes (and potentially reads depending on the plan). For production safety, consider create unique_index(..., concurrently: true) and add @disable_ddl_transaction true to the migration, especially if votes can be large.
| {Phoenix.PubSub, name: Copi.PubSub}, | ||
| # Start the RateLimiter for IP-based rate limiting (CAPEC-212 protection) | ||
| Copi.RateLimiter, | ||
| # Start the DNS clustering | ||
| {DNSCluster, query: Application.get_env(:copi, :dns_cluster_query) || :ignore}, | ||
| # Start the Endpoint (http/https) |
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The PR title/description focuses on fixing the voting race condition, but this change also introduces a new global IP-based RateLimiter supervision child and related endpoint/socket behavior. Please either update the PR description/title to include the rate limiting feature (and its rationale/impact), or split rate limiting into a separate PR to keep scope and review risk manageable.
Add tests for preventing duplicate votes (concurrent inserts) Add tests for preventing duplicate continue votes Add test for toggling card vote off Tests verify on_conflict behavior and unique constraint protection Improves code coverage for voting handlers
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@sydseter is this good to go ? |
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Use get_in for nil-safe socket.private access in ip_helper Use Integer.parse instead of String.to_integer to prevent crashes Make migration reversible with up/down instead of change Create unique index concurrently to avoid table locks in production Add @disable_ddl_transaction for concurrent index creation
…71/cornucopia into fix/vote-race-condition
Replace invalid 'return' keyword with proper 'with' statement Elixir doesn't have return - use with/else for early exit pattern
Replace with statement with simpler case for Integer.parse Remove unused DealtCard alias that was causing warnings
Remove @disable_ddl_transaction and concurrently option Wrap DELETE in DO block with exception handling Standard index creation works better with CI/test environments
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its seems test keep failing I will start fresh again ... |
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new pr here-#2291 |
Summary
This PR fixes a critical race condition in the voting system (#2288) that could allow players to cast duplicate votes on the same card, corrupting game outcomes and data integrity.
Problem
The voting system had two critical issues:
Missing Database Constraint: The
votestable lacked a unique constraint on(player_id, dealt_card_id), unlike the newercontinue_votestable which properly includes such a constraint.Race Condition in Application Logic: Both
toggle_voteandtoggle_continue_votehandlers used unsafe check-then-act patterns without proper transaction isolation, allowing concurrent requests to both pass the check and insert duplicate votes.Changes
Database Migration
20260218120000_add_unique_constraint_to_votes.exsvotes(player_id, dealt_card_id)Application Code Refactoring
lib/copi_web/live/player_live/show.ex:
Added
VoteandContinueVotealiasesAdded
LoggerrequirementRefactored
toggle_continue_voteto:Repo.get_byfor atomic vote checkingon_conflict: :nothingwithconflict_targetfor safe insertsIO.putsdebug statements withLogger.debug/warningRefactored
toggle_voteto:Repo.get_byinstead of preloading and searching in memoryon_conflict: :nothingwithconflict_targetfor safe insertsIO.putsdebug statements withLogger.debug/warningTesting Strategy
The unique constraint ensures that:
on_conflict: :nothingparameter prevents crashes on constraint violations