Theme: Music
Developed during: Infinitus Arcade (20 Days)
BE4TS is a 2D instrument-themed platformer where music is not just background audio — it influences gameplay. Players navigate creatively designed levels inspired by instruments, rhythm, and sound dynamics.
- Creative and experimental instrument-themed level design
- Short, clever music-integrated gameplay
- Dynamic audio based gameplay
| Category | Tools |
|---|---|
| Game Engine | Unity |
| Programming Language | C# |
| Assets | Unity Asset Store, itch, Pixabay |
| Action | Input |
|---|---|
| Move | Left, Right Arrow Keys / A D / Left Joystick (Gamepad) |
| Jump | Space / Y (Gamepad) |
| Gameplay | Gameplay | Gameplay | Gameplay |
|---|---|---|---|
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BE4TS/
│
├── Assets/ # Core game content
│ ├── Scenes/ # Game levels and scenes
│ ├── Scripts/ # C# gameplay logic
│ ├── Prefabs/ # Reusable game objects
│ ├── Sprites/ # 2D art assets
│ ├── Audio/ # Music and sound effects
│ └── Materials/ # Rendering materials
│
├── Packages/ # Unity Package Manager dependencies
│ ├── manifest.json
│ └── packages-lock.json
│
├── ProjectSettings/ # Unity project configuration
│
├── .vscode/ # VS Code workspace settings
├── .gitignore # Git ignore rules
├── R4GE.slnx # IDE solution file
├── .vsconfig # Visual Studio configuration
└── LICENSE # MIT License
git clone https://github.com/Om-Mittal486/BE4TS.git
cd BE4TS- Open Unity Hub
- Add the BE4TS project folder
- Open using the correct Unity version
Unity will automatically import assets and compile scripts.
- Open the project in Unity
- Press Play in the Unity Editor, or
- Build the game using Unity’s build system
- Asset creators and open-source resources
- Everyone who tested and provided feedback
Developed by:
- Om Mittal (Om-Mittal486)
- Sheshagiri Bharadwaj (BharadwajSai2005)
This project is licensed under the MIT License. See the LICENSE file for more details.
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