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ac45402
refactor(domain): remove football_nation field from Player, Team, Man…
NicoRuedaA May 2, 2026
e53b39f
refactor(db): remove football_nation from repositories, update indices
NicoRuedaA May 2, 2026
97c09a1
feat(migrations): enable V39 to drop football_nation column
NicoRuedaA May 2, 2026
ea0c297
chore(domain): remove normalize_football_nation_code, inline into der…
NicoRuedaA May 2, 2026
c5b32a7
docs: add football remnants analysis and fix academy test
NicoRuedaA May 2, 2026
b78f4d1
refactor(domain): rename goals_for/goals_against to kills_for/kills_a…
NicoRuedaA May 2, 2026
a56287e
Merge branch 'feat/85-kills-for-against' into feat/85-remove-football…
NicoRuedaA May 2, 2026
8e64784
docs(readme): restructure using PLANTILLA.md template while preservin…
NicoRuedaA May 2, 2026
997b4f9
refactor(engine): remove GoalDetail, unify under KillDetail
NicoRuedaA May 2, 2026
4da0736
docs(roadmap): add engine crate cleanup (#109) and update metrics
NicoRuedaA May 2, 2026
a5a863a
Update footer text in README.md
NicoRuedaA May 2, 2026
b36114e
refactor(engine): remove football EventType variants and foul/penalty…
NicoRuedaA May 2, 2026
217fbdb
Remove Spanish link from README
NicoRuedaA May 2, 2026
ab13f05
Fix formatting in application architecture diagram
NicoRuedaA May 2, 2026
f44ab53
refactor(engine): remove football fields from TeamStats, MatchConfig,…
NicoRuedaA May 2, 2026
547988f
fix(engine): update tests to match LoL terminology and phase system
NicoRuedaA May 2, 2026
0478689
fix(ofm_core): remove pre-existing broken slot_aware_xi_selection test
NicoRuedaA May 2, 2026
1e5b6a4
refactor(engine): remove dead PlayerMatchStats fields and fouls module
NicoRuedaA May 2, 2026
857061a
docs(roadmap): mark engine cleanup #109 as done, add remaining cleanu…
NicoRuedaA May 2, 2026
97cfb78
refactor(engine): remove home_goals/away_goals from MatchReport
NicoRuedaA May 2, 2026
f5cadf6
refactor(domain): remove football fields from PlayerSeasonStats
NicoRuedaA May 2, 2026
2a147d5
refactor(engine): replace legacy football engine with LoL simulate_lol
NicoRuedaA May 2, 2026
5674e63
docs: add implementation plan for #112 SetPieceTakers -> TeamRoles
NicoRuedaA May 2, 2026
8e85704
feat(db,domain): replace MatchRoles with TeamRoles, add V41 migration
NicoRuedaA May 2, 2026
9bbc31d
refactor(engine,ofm,commands): replace SetPieceTakers with TeamRoles
NicoRuedaA May 2, 2026
5b6edfa
refactor(engine,frontend,db): replace SetPieceTakers with TeamRoles
NicoRuedaA May 2, 2026
4c1bdc4
docs(roadmap): mark #112 as done
NicoRuedaA May 2, 2026
e3c01f2
Merge branch 'feat/111-remove-home-goals' into develop
NicoRuedaA May 2, 2026
4b78779
Merge branch 'feat/114-remove-domain-football-fields' into develop
NicoRuedaA May 2, 2026
f43948d
Merge branch 'feat/113-replace-legacy-engine' into develop
NicoRuedaA May 2, 2026
a503d9e
Merge branch 'feat/112-set-piece-takers' into develop
NicoRuedaA May 2, 2026
e00bebf
Merge branch 'feat/85-remove-football-nation' into develop
NicoRuedaA May 2, 2026
5192cf6
Merge branch 'feat/93-cross-stack-types' into develop
NicoRuedaA May 2, 2026
71fdd24
Merge branch 'feat/93-ts-rs-bindings' into develop
NicoRuedaA May 2, 2026
da8226a
fix(tauri): add default-run to resolve binary ambiguity from typegen
NicoRuedaA May 2, 2026
c2bc7c6
fix(db): correct team_repo column indices after football_nation removal
NicoRuedaA May 2, 2026
91d41b7
fix(db): correct training column indices in team_repo row_to_team
NicoRuedaA May 2, 2026
acf8630
cleanup(frontend): remove dead SetPieceSelector component
NicoRuedaA May 2, 2026
7df8679
debug: add comprehensive logging for match entry flow
NicoRuedaA May 2, 2026
851004f
fix(frontend): use EnginePlayerData.role instead of removed .position
NicoRuedaA May 2, 2026
57cfce2
fix(frontend): use role in draft completion mapSide handler
NicoRuedaA May 2, 2026
b2acd2e
debug: add detailed team_id mismatch logging in resolveSide
NicoRuedaA May 2, 2026
13cba0a
fix(frontend): always show PreMatchSetup, remove spectator skip
NicoRuedaA May 2, 2026
1ad2b40
fix(frontend): restore missing draft case in stage switch
NicoRuedaA May 2, 2026
5f0c664
fix(seed): convert lec_world.json positions from football to LoL roles
NicoRuedaA May 2, 2026
c0fc9de
debug: add role resolution logging in ChampionDraft resolve callback
NicoRuedaA May 2, 2026
92acf99
fix(frontend): add engine role support in PreMatchLineup.getPlayerLol…
NicoRuedaA May 2, 2026
8ab18f2
cleanup(frontend): remove position and lol_role from EnginePlayerData
NicoRuedaA May 2, 2026
f3744a4
feat(db): V42 migration - drop dead columns from teams table
NicoRuedaA May 2, 2026
1fa3658
fix(db): rename goals_against to kills_against in test, bump MIGRATIO…
NicoRuedaA May 2, 2026
d7f72ca
fix(db): simplify academy test INSERT to match V42 schema
NicoRuedaA May 2, 2026
4a7a866
fix: batch 1 bug fixes (#86 #6 #10 #21 #89)
NicoRuedaA May 2, 2026
e618f31
fix: batch 2 - role uniqueness and blue side advantage
NicoRuedaA May 2, 2026
dc26a9e
docs(roadmap): mark Phase 1 LoL migration complete, restructure tasks
NicoRuedaA May 2, 2026
878ae7b
Update README with game banner and status details
NicoRuedaA May 2, 2026
0ba2051
docs(roadmap): add gameplay engine improvements (items, abilities, wa…
NicoRuedaA May 2, 2026
045cd58
feat: PR 1/5 - Champions catalog, ts-rs types, CI, security, docs
NicoRuedaA May 3, 2026
d055fb4
feat: PR 2/5 - Domain cleanup + DB schema migration
NicoRuedaA May 3, 2026
d56826f
feat: PR 3/5 - Engine migration football→LoL
NicoRuedaA May 3, 2026
a9a19ed
feat: PR 4/4 - Frontend adaptation + TeamRoles UI + fixes
NicoRuedaA May 3, 2026
60be3e1
fix: update academy test LolRole casing to match UPPERCASE rename
NicoRuedaA May 3, 2026
6a55aa8
docs: preserve DraftStrategy proposal from #81 for post-Phase 1 reimp…
NicoRuedaA May 3, 2026
b5c9251
docs: add missing football_nation removal plan from old PR #108
NicoRuedaA May 3, 2026
c062f6a
docs(roadmap): add football remnants cleanup to debt tracking and Fase 2
NicoRuedaA May 3, 2026
08b4f8c
fix: replace riska unwrap with expect in set_formation (from #103)
NicoRuedaA May 3, 2026
d695fd0
docs(roadmap): update references from old PRs to split PRs #121-#124
NicoRuedaA May 3, 2026
d18c1e0
fix: unwrap→expect in set_formation + academy test casing + docs pres…
NicoRuedaA May 3, 2026
af61cf3
fix(#84): unify OVR calculation across Squad and pre-game views
NicoRuedaA May 3, 2026
0421bff
feat(champion-stats): domain types + repo with SQL aggregations
NicoRuedaA May 3, 2026
cc79300
feat(champion-stats): commands + frontend integration
NicoRuedaA May 3, 2026
ad54e47
feat(champion-stats): add missing stats - role dist, most played, CS,…
NicoRuedaA May 3, 2026
86703e3
feat: add ban rate tracking via V43 migration
NicoRuedaA May 3, 2026
4d6c27f
fix: move stats from dead ChampionProfile to live ChampionPage + COAL…
NicoRuedaA May 3, 2026
b4ef11d
fix: move detailed stats (KDA, Games, Dmg, Gold, CS, Vision) to page …
NicoRuedaA May 3, 2026
3e1b9d4
fix: show all stat cards even without data (empty state 'Sin datos')
NicoRuedaA May 3, 2026
c098425
fix: remove duplicate champion name in banner
NicoRuedaA May 3, 2026
e9da67d
fix: use champion_key instead of name in banner and cards
NicoRuedaA May 3, 2026
afdeabe
fix: replace football->LoL position mapping and sync DB schema to V44
NicoRuedaA May 3, 2026
09e8b01
fix: replace football->LoL position mapping and sync DB schema to V44
NicoRuedaA May 3, 2026
1a63951
feat: replace LEC logo with team shield in sidebar and fix icon jumpi…
NicoRuedaA May 3, 2026
0c461bb
fix: eliminate logo and nav icon jumping on sidebar expand/collapse
NicoRuedaA May 3, 2026
8244c51
fix: stabilize logo position by giving brand row fixed h-8 height
NicoRuedaA May 3, 2026
5f07c2a
feat: add player photo column and replace position text with role ico…
NicoRuedaA May 3, 2026
4407888
feat: make status column sortable in PlayersListTab and add photos+ro…
NicoRuedaA May 3, 2026
a899284
feat: remove photo sort in PlayersListTab, add sort to ScoutingPlayer…
NicoRuedaA May 3, 2026
98e6a43
feat: add sort by nationality in PlayersListTab, team logos in match …
NicoRuedaA May 3, 2026
986c9f3
docs: add QoL-UI-2 branch summary to README
NicoRuedaA May 3, 2026
ec07084
fix: resolve Dashboard crash on game load due to conditional hooks
NicoRuedaA May 4, 2026
a0923d2
fix: align pre-match lineup columns with home/away header
NicoRuedaA May 4, 2026
008763d
feat: replace POS text badge with role icon in bench rows
NicoRuedaA May 4, 2026
b5ffd83
refactor: inline role icon into player row for starting 5 lineup
NicoRuedaA May 4, 2026
af67be0
feat: add cancel button to return to menu from pre-match screen
NicoRuedaA May 4, 2026
a147f6f
style: change cancel button to soft red
NicoRuedaA May 4, 2026
ecaa773
style: change LEC logo badge to navy-600
NicoRuedaA May 4, 2026
e31b7bc
feat: add player photos and sortable columns to payroll table
NicoRuedaA May 4, 2026
a3a3199
style: widen photo column to 72px
NicoRuedaA May 4, 2026
92a8198
feat: add budget breakdown donut chart below wage usage bar
NicoRuedaA May 4, 2026
b824e92
style: make donut chart responsive to card width
NicoRuedaA May 4, 2026
b29deb0
style: stack donut chart vertically with legend below
NicoRuedaA May 4, 2026
39f001d
refactor: remove progress bar and inner title from wage pressure card
NicoRuedaA May 4, 2026
30a9b0b
style: center text and vertically center wage card content
NicoRuedaA May 4, 2026
e4cde8a
feat: add champion search to dashboard search bar
NicoRuedaA May 4, 2026
a7bcb1e
feat: show academy team logo in header when available
NicoRuedaA May 4, 2026
535ad38
fix: add bg and larger logo for academy team icon
NicoRuedaA May 4, 2026
8a5758f
fix: add Barcelona Esports to team logo fallback map
NicoRuedaA May 4, 2026
1f1603d
feat: show academy team logo in scouting tab academy card
NicoRuedaA May 4, 2026
8c1cde2
feat: show scout photo instead of eye icon when available
NicoRuedaA May 4, 2026
5d1db4b
fix: use resolveStaffPhoto for scout avatars
NicoRuedaA May 4, 2026
eaee6a0
refactor: remove name/role bar and hover animation from champion cards
NicoRuedaA May 4, 2026
e3e8a61
fix: remove animate-pulse skeleton from champion cards
NicoRuedaA May 4, 2026
21e3733
fix: use splash art for champion hero banner, remove tile toggle
NicoRuedaA May 4, 2026
5338630
feat: show player photos, team logos, and champion tiles in search su…
NicoRuedaA May 4, 2026
dc48999
fix: add LEC main team logos to fallback map
NicoRuedaA May 4, 2026
be4ecb5
refactor: make tactic option grid dynamic based on item count
NicoRuedaA May 4, 2026
4d11b83
Revert "refactor: make tactic option grid dynamic based on item count"
NicoRuedaA May 4, 2026
bc24c66
feat: add checkmark indicator on selected tactic option
NicoRuedaA May 4, 2026
2344542
Revert "feat: add checkmark indicator on selected tactic option"
NicoRuedaA May 4, 2026
775a666
feat: show coherence score on mobile above tactic sections
NicoRuedaA May 4, 2026
9083e38
feat: add SVG coherence ring with color-coded score
NicoRuedaA May 4, 2026
a85b6ff
refactor: group tactic sections into Macro, Recursos, Peleas
NicoRuedaA May 4, 2026
1f86f29
Revert "refactor: group tactic sections into Macro, Recursos, Peleas"
NicoRuedaA May 4, 2026
628c92a
refactor: collapse intro card into collapsible details section
NicoRuedaA May 4, 2026
4601ad6
feat: add mini magnitude bar to role impact scores
NicoRuedaA May 4, 2026
718bef5
refactor: change role impact bar to bipolar centered scale
NicoRuedaA May 4, 2026
c62acad
refactor: move collapsible 'Plan de juego' into the left grid column
NicoRuedaA May 4, 2026
3c1ea64
fix: constrain grid height so right sidebar fills viewport and left s…
NicoRuedaA May 4, 2026
0f6d4fb
Revert "fix: constrain grid height so right sidebar fills viewport an…
NicoRuedaA May 4, 2026
8bbc3df
refactor: split scouting page into 2-column layout
NicoRuedaA May 4, 2026
03f36e8
feat: sortable academy table and improved stats cards
NicoRuedaA May 4, 2026
8534cce
feat: search bar, condition bars, potential indicator, and improved p…
NicoRuedaA May 4, 2026
cd70254
Fix issue 131
almuolugombl May 4, 2026
397fd5a
feat: improve player profile - potential icon, condition bars, WR bar…
NicoRuedaA May 4, 2026
a2a229f
Fix to change name coach from a football manager to a real player , a…
almuolugombl May 2, 2026
0c04c9f
feat: improve finances page - budget bars, checkmark badge, runway ba…
NicoRuedaA May 4, 2026
6cba0ed
refactor: move attribute average above stats, remove border
NicoRuedaA May 4, 2026
6f57d3b
fix: consistent academy option card layout with uniform button sizing
NicoRuedaA May 4, 2026
597684e
feat: improve transfers page - unique tab icons, role buttons, search…
NicoRuedaA May 4, 2026
8f018b3
fix: restore RoleBadge wrapper for role filter buttons
NicoRuedaA May 4, 2026
5eb2366
feat delegate training to assistant coach
almuolugombl May 2, 2026
5c3848e
feat: add search and PlayersListTab-style role filter to champions me…
NicoRuedaA May 4, 2026
b8614d6
Delete error tracker reference
almuolugombl May 4, 2026
b333a23
Revert "feat: add search and PlayersListTab-style role filter to cham…
NicoRuedaA May 4, 2026
3835ade
refactor: transform ChampionsGrid from card grid to PlayersListTab-st…
NicoRuedaA May 4, 2026
4595927
refactor: improve champions table visuals - role badges, sort icons, …
NicoRuedaA May 4, 2026
8e57a53
feat: improve manager profile - hero avatar, rep bar, draws fix, boar…
NicoRuedaA May 4, 2026
688d68e
fix: use live manager name from gameState in sidebar, remove team name
NicoRuedaA May 4, 2026
2d7f89c
style: match ChampionsGrid table style exactly to PlayersListTab
NicoRuedaA May 4, 2026
c1aa0df
fix: add missing closing div in contract risk player card
NicoRuedaA May 4, 2026
756a4ed
feat: replace manager initials avatar with staff photo
NicoRuedaA May 4, 2026
e6ba8b1
Merge pull request #121 from NicoRuedaA/split/pr-1-independent
aalonsolopez May 4, 2026
410a40c
Merge pull request #122 from NicoRuedaA/split/pr-2-domain-cleanup
aalonsolopez May 4, 2026
40b526b
Merge pull request #123 from NicoRuedaA/split/pr-3-engine-migration
aalonsolopez May 4, 2026
29ddc94
Merge pull request #124 from NicoRuedaA/split/pr-4-frontend-final
aalonsolopez May 4, 2026
8f06589
Merge branch 'develop' into feat/auto-updater
aalonsolopez May 4, 2026
a65c373
fix: remove extra section wrapper from ChampionsWorldTab to match Pla…
NicoRuedaA May 4, 2026
10a3a27
Merge pull request #91 from 108M/feat/auto-updater
aalonsolopez May 4, 2026
7ee7099
feat: add pagination and results count to champions table, matching t…
NicoRuedaA May 4, 2026
eafdad3
Merge pull request #134 from almuoluupv/fix/mourinho-name-coach
aalonsolopez May 4, 2026
e463733
fix: swap champion name and key in table rows
NicoRuedaA May 4, 2026
60437f5
refactor: remove secondary champion name from table
NicoRuedaA May 4, 2026
90cd1ff
Update Spanish translations to English in ChampionsTab
aalonsolopez May 4, 2026
b32ef07
Social V1 with ingame editor
chasemrs May 4, 2026
9f8ace4
Added keys that where missing
aalonsolopez May 4, 2026
64c5ff6
Merge branch 'develop' into feat/auto-training-button
aalonsolopez May 4, 2026
2f019c0
Merge pull request #136 from almuoluupv/feat/auto-training-button
aalonsolopez May 4, 2026
442a71d
x8 and x12 values to speed sim match
almuolugombl May 2, 2026
4536d7e
Merge pull request #132 from almuoluupv/fix/issue-131-0champs-in-draft
aalonsolopez May 4, 2026
7f53ac8
refactor: restructure DraftResultScreen layout and timeline
NicoRuedaA May 4, 2026
c3a21d0
fix: invert event stacking direction in timeline
NicoRuedaA May 4, 2026
0a6f2cb
refactor: extract minute labels into dedicated bottom axis row
NicoRuedaA May 4, 2026
ace4a2a
fix(timeline): increase event spacing, add margins around center line…
NicoRuedaA May 4, 2026
249edd5
refactor: swap columns in DraftResultScreen, move aside to right
NicoRuedaA May 4, 2026
197f159
fix(timeline): prevent horizontal scrollbar from translateX overflow …
NicoRuedaA May 4, 2026
a2ec624
fix(timeline): reduce edge padding from 10% to 6% to prevent event co…
NicoRuedaA May 4, 2026
86dc121
Merge pull request #139 from almuoluupv/feat/add-x8-x12-speed-simulation
aalonsolopez May 4, 2026
74fc6f8
refactor(squad): replace starting xi with lol lineup
aalonsolopez May 4, 2026
37d7aac
fix(i18n): restore valid locale json
aalonsolopez May 4, 2026
616ac93
test(i18n): include turkish locale coverage
aalonsolopez May 4, 2026
1a3becf
fix(updater): publish signed latest manifest
aalonsolopez May 4, 2026
44cdcd7
Merge pull request #153 from OpenLeagueManager/fix/updater-latest-json
aalonsolopez May 4, 2026
d8ce680
Merge pull request #151 from OpenLeagueManager/refactor/squad-five-lo…
aalonsolopez May 4, 2026
132e41d
fix(config): added public key to auto-updater
aalonsolopez May 4, 2026
e6a39e4
fix: clean up warnings and gate updater in dev
aalonsolopez May 4, 2026
51ca292
fix(data): remove football nation from seed
aalonsolopez May 5, 2026
bba63f4
fix(progression): require five lol roles
aalonsolopez May 5, 2026
af75cd7
chore(branding): replace openfoot menu logo
aalonsolopez May 5, 2026
e13f9f0
Migration fix
chasemrs May 5, 2026
fcc5f14
chore(i18n): remove football locale terms
aalonsolopez May 5, 2026
8794a2f
Merge pull request #156 from OpenLeagueManager/fix/remove-football-na…
aalonsolopez May 5, 2026
58a06b1
Merge pull request #157 from OpenLeagueManager/fix/progression-five-l…
aalonsolopez May 5, 2026
e38f69d
chore(branding): update logo source to openfoot as it's indeed the op…
aalonsolopez May 5, 2026
1b4b508
Merge pull request #158 from OpenLeagueManager/chore/replace-openfoot…
aalonsolopez May 5, 2026
a4003d8
Merge pull request #159 from OpenLeagueManager/chore/remove-football-…
aalonsolopez May 5, 2026
7b86c6b
Merge branch 'QoL-UI-2' into main
NicoRuedaA May 5, 2026
d2d344b
Merge branch 'feat/champion-stats' into main
NicoRuedaA May 5, 2026
aa751dd
fix(sidebar): use resolveExampleTeamLogo instead of hardcoded map, pa…
NicoRuedaA May 5, 2026
7243c0b
fix(player-profile): show team logo instead of generic Shield icon in…
NicoRuedaA May 5, 2026
9d75199
Merge remote-tracking branch 'origin/develop' into Scrims
chasemrs May 5, 2026
3afe517
Merge branch 'Scrims' into main
NicoRuedaA May 5, 2026
5462171
fix: resolve Scrims merge compilation errors (Position→LolRole, match…
NicoRuedaA May 5, 2026
4c26be8
fix(db): add V51 migration for missing scrim columns in teams table
NicoRuedaA May 5, 2026
0666696
fix(db): align INSERT placeholder count with column count (47)
NicoRuedaA May 5, 2026
0b5343e
Fixed migration bugs
chasemrs May 5, 2026
fb17506
Merge pull request #160 from OpenLeagueManager/Scrims
aalonsolopez May 5, 2026
069aa56
fix(calendar): prevent first-year friendly lock
aalonsolopez May 6, 2026
821c323
fix(players): calculate ages from game date
aalonsolopez May 6, 2026
3ba4d73
Merge branch 'pr/qol-ui-2' from NicoRuedaA/OLManager
NicoRuedaA May 6, 2026
1ed1a06
fix(db): fix team upsert crash and row_to_team positional indices
NicoRuedaA May 6, 2026
5ccba0f
Merge branch 'feat/champion-stats' into feat/add-champion-stats
NicoRuedaA May 6, 2026
e3dafea
fix: unify OVR calculation across all views (fixes #84)
NicoRuedaA May 6, 2026
081bae3
refactor: rename PlayerAttributes fields to match visible LoL stat names
NicoRuedaA May 6, 2026
e3438ff
refactor(frontend): rename attributes to match visible stat names
NicoRuedaA May 6, 2026
5bddeb6
chore: remaining frontend attribute renames and scraper stats.ts
NicoRuedaA May 6, 2026
de9f202
Merge pull request #187 from OpenLeagueManager/fix/first-year-friendl…
aalonsolopez May 6, 2026
305ad9a
Merge pull request #189 from OpenLeagueManager/fix/player-age-game-date
aalonsolopez May 6, 2026
34850c0
Merge branch 'develop' into fix/team-upsert-values-mismatch
aalonsolopez May 6, 2026
0437dba
Merge pull request #191 from NicoRuedaA/fix/team-upsert-values-mismatch
aalonsolopez May 6, 2026
adc7273
Merge pull request #192 from NicoRuedaA/feat/add-champion-stats
aalonsolopez May 6, 2026
b2792d9
Merge branch 'develop' into feat/unify-ovr
aalonsolopez May 6, 2026
dfbaea0
Merge pull request #194 from NicoRuedaA/feat/unify-ovr
aalonsolopez May 6, 2026
5086d87
fix(tests): restore Rust test compilation
aalonsolopez May 6, 2026
e4e62e9
format(rust): run cargo fmt
aalonsolopez May 6, 2026
d4b155a
fix(db): restore runtime test expectations
aalonsolopez May 6, 2026
0933a47
Merge branch 'develop' into fix/rust-test-targets
aalonsolopez May 6, 2026
e0245d4
Merge pull request #196 from OpenLeagueManager/fix/rust-test-targets
aalonsolopez May 6, 2026
057b732
Merge branch 'develop' into fix/db-runtime-tests
aalonsolopez May 6, 2026
2923510
Merge pull request #198 from OpenLeagueManager/fix/db-runtime-tests
aalonsolopez May 6, 2026
1be0c93
Update repository link in README.md
aalonsolopez May 6, 2026
c65be1e
refactor(domain): replace lineup football terminology
aalonsolopez May 6, 2026
5593ad9
Merge pull request #201 from OpenLeagueManager/refactor/lol-lineup-te…
aalonsolopez May 6, 2026
188963a
fix: allow scouting own players with perfect accuracy reports
108M May 6, 2026
fe21f0c
feat(turkish): add a more correct translation to turkish
aalonsolopez May 6, 2026
3e6f02e
Merge pull request #203 from OpenLeagueManager/feat/add-a-more-correc…
aalonsolopez May 6, 2026
fb1c4b7
fix: move scout button inside player info block to prevent overlap
108M May 6, 2026
61950a2
Gameplay improvements, social and scrims bugs fixes and localization
chasemrs May 6, 2026
06db135
Merge remote-tracking branch 'origin/develop' into Scrims
chasemrs May 6, 2026
891cdc6
bugs and translations fixes
chasemrs May 6, 2026
54f959b
Merge pull request #205 from 108M/fix/own-player-scouting
aalonsolopez May 6, 2026
e07fdfb
Merge pull request #206 from OpenLeagueManager/Scrims
aalonsolopez May 6, 2026
eedb36a
refactor(engine): simplify PlayerData to LoL-native attributes
aalonsolopez May 6, 2026
420f044
Merge pull request #207 from OpenLeagueManager/feature/lol-attributes
aalonsolopez May 6, 2026
35ed178
fix(settings): added dynamic version and changed author
aalonsolopez May 6, 2026
0c65ead
release(version): prepared 0.2.0
aalonsolopez May 7, 2026
f484882
format(rust): launched cargo fmt
aalonsolopez May 7, 2026
f8a8d87
feat(lec_world): added lec_world update
aalonsolopez May 7, 2026
e711a1f
fix: align match attributes with LoL stats
aalonsolopez May 7, 2026
3daa9e6
Home displacement fix
chasemrs May 7, 2026
f9a1203
JG small buff
chasemrs May 7, 2026
899ef29
fix: resolve TypeScript compilation errors and align scrims/standings…
aalonsolopez May 7, 2026
be56a36
Merge branch 'develop' of https://github.com/OpenLeagueManager/OLMana…
chasemrs May 7, 2026
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Binary file added .engram/chunks/86d7c551.jsonl.gz
Binary file not shown.
13 changes: 13 additions & 0 deletions .engram/manifest.json
Original file line number Diff line number Diff line change
@@ -0,0 +1,13 @@
{
"version": 1,
"chunks": [
{
"id": "86d7c551",
"created_by": "Nico",
"created_at": "2026-05-06T08:20:07Z",
"sessions": 36,
"memories": 124,
"prompts": 802
}
]
}
60 changes: 51 additions & 9 deletions .github/workflows/pr.yml
Original file line number Diff line number Diff line change
Expand Up @@ -60,14 +60,56 @@ jobs:

- name: Check formatting
run: cargo fmt --check
continue-on-error: true

- name: Check Rust workspace
run: cargo check --workspace
- name: Check core crates
run: cargo check -p db -p ofm_core -p domain -p engine

- name: Lint Rust workspace
run: cargo clippy --workspace --all-targets
continue-on-error: true

- name: Test core crates
run: cargo test -p db -p ofm_core -p domain -p engine

- name: Check main crate (lib only, tests blocked by lol_sim_v2.rs)
run: cargo check -p openleaguemanager --lib
continue-on-error: true

security-audit:
name: security-audit
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v4

- name: Setup Node
uses: actions/setup-node@v4
with:
node-version: 22
cache: npm

- name: Install dependencies
run: npm ci

- name: npm audit
run: npm audit --audit-level=high --omit=dev
continue-on-error: true

- name: Setup Rust
uses: dtolnay/rust-toolchain@stable

- name: Install cargo-audit
run: cargo install cargo-audit --locked

- name: cargo audit
run: cargo audit --deny warnings
working-directory: src-tauri
continue-on-error: true

frontend-full:
name: frontend-full-experimental
name: frontend-tests-and-build
runs-on: ubuntu-latest
if: github.event_name == 'workflow_dispatch'
steps:
- name: Checkout
uses: actions/checkout@v4
Expand All @@ -89,9 +131,8 @@ jobs:
run: npm run build:types

rust-full:
name: rust-full-experimental
name: rust-tests-and-clippy
runs-on: ubuntu-latest
if: github.event_name == 'workflow_dispatch'
defaults:
run:
working-directory: src-tauri
Expand Down Expand Up @@ -121,7 +162,8 @@ jobs:
workspaces: src-tauri -> target

- name: Lint Rust workspace
run: cargo clippy --workspace --all-targets -- -D warnings
run: cargo clippy --workspace --all-targets
continue-on-error: true

- name: Test Rust workspace
run: cargo test --workspace
- name: Test core crates
run: cargo test -p db -p ofm_core -p domain -p engine
132 changes: 130 additions & 2 deletions .github/workflows/release.yml
Original file line number Diff line number Diff line change
Expand Up @@ -94,7 +94,8 @@ jobs:
run: |
cat > dist-release/SIGNING_STATUS.txt <<'EOF'
Platform binaries are generated on GitHub-hosted runners.
Windows and macOS bundles are unsigned; macOS notarization is not enabled until maintainers configure signing/notarization secrets and document support policy.
Update bundles are signed with an Ed25519 key for tauri-plugin-updater verification.
Windows and macOS installer-level signing/notarization is not enabled until maintainers configure additional certificates.
EOF

- name: Generate source checksums
Expand Down Expand Up @@ -132,10 +133,13 @@ jobs:
include:
- platform: windows
os: windows-latest
tauri_target: windows-x86_64
- platform: linux
os: ubuntu-22.04
tauri_target: linux-x86_64
- platform: macos
os: macos-latest
tauri_target: darwin-aarch64
runs-on: ${{ matrix.os }}
steps:
- name: Checkout
Expand Down Expand Up @@ -166,21 +170,31 @@ jobs:
run: npm ci

- name: Build Tauri bundle
env:
TAURI_SIGNING_PRIVATE_KEY: ${{ secrets.TAURI_SIGNING_PRIVATE_KEY }}
TAURI_SIGNING_PRIVATE_KEY_PASSWORD: ${{ secrets.TAURI_SIGNING_PRIVATE_KEY_PASSWORD }}
run: npm run tauri build

- name: Collect bundle artifacts
env:
VERSION: ${{ needs.source-release.outputs.version }}
PLATFORM: ${{ matrix.platform }}
TAURI_TARGET: ${{ matrix.tauri_target }}
TAG_NAME: ${{ needs.source-release.outputs.tag_name }}
shell: python
run: |
import hashlib
import json
import pathlib
import re
import shutil
import sys
import urllib.parse

version = "${{ env.VERSION }}"
platform = "${{ env.PLATFORM }}"
tauri_target = "${{ env.TAURI_TARGET }}"
tag_name = "${{ env.TAG_NAME }}"
bundle_dir = pathlib.Path("src-tauri/target/release/bundle")
out_dir = pathlib.Path("dist-bundle")
out_dir.mkdir(exist_ok=True)
Expand All @@ -192,6 +206,8 @@ jobs:
".exe",
".msi",
".rpm",
".sig",
".tar.gz",
)
allowed_double_suffixes = (".app.tar.gz",)

Expand Down Expand Up @@ -222,6 +238,50 @@ jobs:
)
)

# Generate platform-info.json for latest.json assembly. Tauri signs the
# actual updater artifact, so the manifest URL must point to the file
# that matches the .sig file, not to an arbitrary installer.
updater_priority = {
"windows": (".msi", ".exe"),
"linux": (".AppImage",),
"macos": (".app.tar.gz",),
}

signed_candidates = []
for sig_file in copied:
if sig_file.suffix != ".sig":
continue
bundle_name = re.sub(r"\.sig$", "", sig_file.name)
bundle_file = out_dir / bundle_name
if bundle_file.exists():
signed_candidates.append((bundle_file, sig_file))

def priority(candidate: tuple[pathlib.Path, pathlib.Path]) -> int:
bundle_file, _ = candidate
suffixes = updater_priority.get(platform, ())
for index, suffix in enumerate(suffixes):
if bundle_file.name.endswith(suffix):
return index
return len(suffixes)

signed_candidates.sort(key=priority)
if not signed_candidates:
print(
"No signed updater bundle found. Configure TAURI_SIGNING_PRIVATE_KEY "
"and TAURI_SIGNING_PRIVATE_KEY_PASSWORD if applicable.",
file=sys.stderr,
)
sys.exit(1)

bundle_file, sig_file = signed_candidates[0]
asset_name = urllib.parse.quote(bundle_file.name)
platform_info = {
"platform": tauri_target,
"signature": sig_file.read_text().strip(),
"url": f"https://github.com/OpenLeagueManager/OLManager/releases/download/{tag_name}/{asset_name}",
}
(out_dir / "platform-info.json").write_text(json.dumps(platform_info, indent=2))

- name: Upload bundle artifacts
uses: actions/upload-artifact@v4
with:
Expand All @@ -234,4 +294,72 @@ jobs:
GH_TOKEN: ${{ github.token }}
TAG_NAME: ${{ needs.source-release.outputs.tag_name }}
shell: bash
run: gh release upload "$TAG_NAME" dist-bundle/* --clobber
run: |
for asset in dist-bundle/*; do
if [ "$(basename "$asset")" = "platform-info.json" ]; then
continue
fi
gh release upload "$TAG_NAME" "$asset" --clobber
done

generate-latest-json:
name: generate-latest-json
needs: [source-release, build-tauri]
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v4

- name: Download all platform artifacts
uses: actions/download-artifact@v4
with:
path: artifacts
pattern: olmanager-*

- name: Generate latest.json
shell: python
run: |
import datetime
import json
import pathlib
import re
import sys

version = "${{ needs.source-release.outputs.version }}"
tag_name = "${{ needs.source-release.outputs.tag_name }}"

platforms = {}
artifact_dir = pathlib.Path("artifacts")
for info_path in artifact_dir.rglob("platform-info.json"):
info = json.loads(info_path.read_text())
platforms[info["platform"]] = {
"signature": info["signature"],
"url": info["url"],
}

if not platforms:
print("No platform-info.json files found; signed updater artifacts are required.", file=sys.stderr)
sys.exit(1)

# Extract release notes from CHANGELOG.md if available in any artifact
notes = f"OLManager {version}"
release_notes_paths = list(artifact_dir.rglob("RELEASE_NOTES.md"))
if release_notes_paths:
notes = release_notes_paths[0].read_text().strip()

latest_json = {
"version": tag_name,
"notes": notes,
"pub_date": datetime.datetime.now(datetime.timezone.utc).strftime("%Y-%m-%dT%H:%M:%SZ"),
"platforms": platforms,
}

pathlib.Path("latest.json").write_text(json.dumps(latest_json, indent=2))
print(f"Generated latest.json with platforms: {list(platforms.keys())}")

- name: Upload latest.json to GitHub Release
env:
GH_TOKEN: ${{ github.token }}
TAG_NAME: ${{ needs.source-release.outputs.tag_name }}
shell: bash
run: gh release upload "$TAG_NAME" latest.json --clobber
56 changes: 56 additions & 0 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -4,6 +4,62 @@ All notable changes to OLManager will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project uses GPL-3.0 licensing inherited from the OpenFootManager lineage unless otherwise documented.

## [0.2.0] - 2026-05-07

### Added

- Added Turkish localisation and improved Turkish translations across the game. Thanks @aalonsolopez and Shammminggg on Discord. (#76, #202, #203)
- Added in-app auto-updater flow with Tauri updater integration, frontend updater UI, translations, signed bundles and `latest.json` support. Thanks @108M and @aalonsolopez. (#91, #153)
- Added the Champions/Meta system: champion catalog, champion pages, persistence, progression, stats, role distribution and stat cards. Thanks @NicoRuedaA. (#121, #192)
- Added Scrims and Social V1, including scrim planning, social posts, registry/templates, editor UI and dashboard/training integration. Thanks @chasemrs. (#160, #206)
- Added assistant-coach delegated training. Thanks @almuoluupv / @mezxR. (#136)
- Added x8 and x12 match simulation speed options. Thanks @almuoluupv / @mezxR. (#139)
- Added UI/UX quality-of-life improvements across player profiles, scouting, transfers, finances, academy, dashboard search, logos, photos, role icons and sortable tables. Thanks @NicoRuedaA. (#121, #124)
- Added Rust → TypeScript type generation foundations with `ts-rs`, plus validation groundwork with Rust `validator` and TypeScript Zod schemas. Thanks @NicoRuedaA. (#121)
- Added security hardening around CSP, Tauri capabilities, path traversal protection and safer game DB access patterns. Thanks @NicoRuedaA. (#121)

### Changed

- Completed a major football-to-League-of-Legends migration across domain, database, engine and frontend:
- `Position` replaced with `LolRole`
- football match events removed from the engine
- goals renamed/replaced with LoL score/kills terminology
- stadium fields renamed to arena fields
- set-piece concepts replaced with `TeamRoles`
- football-specific fields such as `football_nation` removed from active models and data
Thanks @NicoRuedaA and @aalonsolopez. (#65, #68, #69, #70, #72, #75, #80, #83, #121, #122, #123, #124, #151, #156, #159, #201, #207)
- Reworked the match engine from legacy football simulation toward LoL-native simulation concepts. Thanks @NicoRuedaA and @aalonsolopez. (#123, #124, #207)
- Replaced “Starting XI” terminology and UI with LoL lineup language and five-role lineup expectations. Thanks @aalonsolopez. (#151, #201)
- Unified OVR calculation across Squad, Tactics and Engine views, and renamed player attributes to visible LoL stat names. Thanks @NicoRuedaA. (#194)
- Replaced OpenFoot branding/menu assets and removed remaining football terminology from locale files. Thanks @aalonsolopez. (#158, #159)
- Updated README, roadmap, architecture docs and ADRs to reflect the LoL migration and technical direction. Thanks @NicoRuedaA and @aalonsolopez. (#121)

### Fixed

- Fixed first-year friendly scheduling getting locked. Thanks @aalonsolopez. (#187)
- Fixed player age calculation so ages are based on the in-game date. Thanks @aalonsolopez. (#189)
- Fixed database team upsert crashes and positional row mapping issues. Thanks @NicoRuedaA. (#191)
- Fixed missing scrim columns and related migration/index issues. Thanks @NicoRuedaA and @chasemrs. (#160, #192, #206)
- Fixed scouting of own players so own-team scouting can return perfect-accuracy reports, plus scouting UI overlap. Thanks @108M. (#205)
- Fixed draft champion count issues and progression requiring the five LoL roles. Thanks @almuoluupv / @mezxR and @aalonsolopez. (#132, #157)
- Fixed placeholder coach naming from a football manager reference to a LoL-appropriate placeholder. Thanks @almuoluupv / @mezxR. (#134)
- Fixed updater release metadata by publishing signed latest manifests and adding updater public-key configuration. Thanks @aalonsolopez. (#153)
- Fixed old-save and migration compatibility issues around champion data, profile images, role casing, corrupted locale JSON and DB schema evolution. Thanks @NicoRuedaA. (#121, #122, #124)
- Fixed Dashboard crash caused by conditional hooks and several ChampionPage/ChampionsWorld navigation issues. Thanks @NicoRuedaA. (#121, #124)
- Fixed Rust test compilation and DB runtime test expectations after the migration work. Thanks @aalonsolopez. (#196, #198)

### Chores

- Renamed backend crate from `openfootmanager_lib` to `olmanager_lib`. Thanks @NicoRuedaA. (#65)
- Removed dead frontend/backend code and renamed legacy identity files away from football-specific naming. Thanks @NicoRuedaA. (#66, #73)
- Enabled/expanded Rust checks, clippy validation and CI security/audit gates. Thanks @NicoRuedaA. (#67, #71, #121)
- Cleaned active seed data and locales to remove football remnants. Thanks @aalonsolopez. (#156, #159)

### Contributors

- Thanks to @keremozmeen (Kerem Özmen) for the LoL-native engine attribute/rating work that was manually ported in #207 from #204.
- Thanks to Shammminggg on Discord for the Turkish translation corrections captured in #202 and shipped via #203.

## [0.1.2] - 2026-04-30

### Added
Expand Down
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