fix: add champion load error state with retry support - #329
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When the get_champions IPC call fails, the error was silently logged to console. Now it sets championLoadError bool so the UI can detect the failure and re-trigger loading on next effect cycle.
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Fixes the "TypeError: Failed to fetch" error when loading champions.
When the
get_championsIPC call fails, the error was silently logged to console. Now it sets achampionLoadErrorstate that the UI can use to detect the failure and automatically retry on the next effect cycle.Additionally, the error state is tracked so that once champions load successfully, the error clears automatically.