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… to camera to enable the extension on attachments
…th new multiview extension example
…ultviewOVR implementation
…multiviewOVR work.
Fix for FileUtils.cpp not compiling under windows
…the standar OSGPL license.
…e customization of the the initialzation of the frustum.
… when the 'c' key is pressed.
…p towards full 4x4 rendering.
… as standard texture2d arrays
Setting numViews value in glFramebufferTextureMultiviewOVR call
Use conditional compilation to make it work only with C++11 support.
…eBufferObject() or RenderStage::setMultisampleResolveFramebufferObject
…immutable textures already allocated using glTexStorage3D.
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Merges the upstream OSG multiview branch (merged into the new_master branch), and two fixes i made for it ( !1222 and !1223 ).
This pulls in the upstream
new_masterbranch up to oct 8 2021, since that's when i branched off my own changes.