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Grill Me — SIN-Code Skill

Adversarial design-review interview skill. Relentlessly questions plans, surfaces hidden assumptions, resolves decision trees before implementation.

What it does

  • Interviews the user about a plan/design
  • One question at a time, with a recommended answer
  • Explores codebase to avoid asking what can be looked up
  • Synthesizes decisions at the end
  • Hands off to gsd-discuss-phase / sin-doc-coauthoring / sin-goal-mode

When to use

  • User says: "grill me", "stress test this", "interrogate my design", "poke holes"
  • Before any architectural decision
  • Companion to ceo-audit (which is technical, this is design)

How to invoke

Just say: "grill me on this plan" or "use grill-me"

The skill auto-loads on these triggers.

Full documentation

See SKILL.md for the complete spec (mindset, process, anti-patterns).

Part of the SIN-Code stack

  • Upstream: Joanium/Skills (GrillMe pattern)
  • Downstream: gsd-discuss-phase, sin-doc-coauthoring, sin-goal-mode, ceo-audit
  • Trigger words: "grill me", "stress test", "interrogate", "poke holes", "challenge"

About

Adversarial design-review interview skill. Relentlessly questions plans, surfaces hidden assumptions, resolves decision trees before implementation. For 'grill me', 'stress test this plan', 'interrogate my design'.

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