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Integrate RTX 30 compatibility into Alpha - #2

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PEQHUB wants to merge 15 commits into
Alphafrom
alpha-merge
Closed

Integrate RTX 30 compatibility into Alpha#2
PEQHUB wants to merge 15 commits into
Alphafrom
alpha-merge

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@PEQHUB

@PEQHUB PEQHUB commented Jul 23, 2026

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Purpose

Integrate the RTX30-COMPAT work into Alpha through a dedicated
validation branch.

Included behavior

  • Portable TraceRay fallback when SER is unavailable
  • Capability-driven OMM policy
  • Fail-closed OMM entry-point validation
  • Serialized acceleration-structure lanes by default
  • Bounded interactive terrain scheduling
  • Schema-14 generated-default repair
  • Scheduler and compatibility contract tests

Required gates

  • Java, shaders, and source contracts passes on the exact head SHA
  • Production-candidate workflow passes on the exact head SHA
  • RTX 30 default-policy validation passes
  • Modern NVIDIA regression validation passes
  • Fresh configuration validation passes
  • Schema-14 migration validation passes
  • Resource reload and dimension-change validation passes
  • Shutdown/restart lifecycle validation passes
  • No Vulkan validation errors or device loss
  • RTX 30 validation report committed

Merge policy

Do not merge while this PR is a draft.
Do not squash the RTX30-COMPAT history.

@PEQHUB PEQHUB closed this Jul 23, 2026
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