Skip to content

PauloFDO/SaveGameSystem

Repository files navigation

To add new element to save (only needed if element have scripts to save):

1. add the element type in SaveGameObjectData then put this class as component on the start method of SaveGameObjectData
2. add the element load and save method in GameObjectData folder, check existing scripts, remember first element must be type
3. add the mapping of Type-Class in TypeToDataModelMapping

About

A save game system that I created from scratch for a unity project, I made it in its own separate project to be able to hook it to any existing project so it can be expanded independently.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

 
 
 

Contributors

Languages