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Airship Despawn #3

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@nintendesi

I encountered a potential bug in the newest update of the randomizer (I hadn't checked earlier versions, so I'm not sure if this was an issue already present).

When you start the randomizer, the player has access to an airship. I used the airship to navigate the early game, and it worked well.

When it was time to retrieve the Egil's Torch with the Sunfire from Kashuan, I parked my airship one tile south of the moat around Kashuan. Then I entered the dungeon, got the torch, received the Sunfire, and left Kashuan. As I walked towards the airship, there was a short scene the game shows the player, where the Dreadnought chases another airship. When I regained control of my character, the airship I had parked outside of Kashuan despawned.

I tested this again and left my airship very far away from the screen where the cutscene takes place (parked it by Paloom). I took the ferry from Paloom to Poft, and then from Poft I paid for the ride in Cid's airship to Kashuan. After I got the Sunfire, I watched the Dreadnought chase the airship, and then I found the Chocobo and traveled back to Poft. After taking the ferry ride back to Paloom, I saw that the airship was still despawned at that point.

Is this intended? I think the game might be beatable afterwards, if I follow the progression of the story past the Cyclone, I should be able to get a new airship as long as Cid's airship spawns for the player. I just wanted to make sure that this is intended, because losing access to the airship for so long was something I would not have expected.

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