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Software mislabled as moves #2

Description

@ishax-kos

moves are in
data/unknown_64c90.asm

// 19 bytes wide japan
struct Move_data_japan {
    char[9] name; // 9 bytes
    Software[3] software; // 3 bytes
    Move_effect effect; // 1 byte
    ubyte effect_modifer; // 1 byte
    Move_animation[3] animations; // 3 bytes
    bool unknown_flag; // 1 byte
    Attribute attribute; // 1 byte
}

battle/moves.asm
is software (which determine moves)

struct Software_data_japan {
    ubyte[6] name; // 6 bytes
    Attribute attribute; // 1 byte
    ubyte power; // 1 byte
    ubyte pad_1; // 1 byte
    ubyte unknown_1; // 1 byte
    ubyte pad_2; // 1 byte
    ubyte ep_usage;   // 1 byte
    ubyte pad_3; // 1 byte
    Move_effect effect; // 1 byte
    ubyte effect_modifier; // 1 byte
    ushort store_price; // 2 bytes
    Move_animation animation; // 1 byte
}

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