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* And small refactored code
* Separated the methods for getting a formatted string with file size and just file size * DISABLE_CALCULATE_DIR -> DISABLE_CALC_SIZE * Removed the horrible size calculation when generating gameMap * Expanded the string verification * Moved the formatting of the file size line to the adapter
* Wrapped an object of type Context in WeakReference * Removed an unnecessary operator to get Application class * Removed the HTML tag cleaner
* Added AccessibilityUtil | Thx @AlexandrKozlovskiy * Separated the tabs into different fragments * Fixed a bug with localized strings * Optimized work with delete mode and onClickItem events
* Removed logger `Log`
* Removed the use of DataBinding for actions/objects * Replaced the use of DocumentFile with Uri * Changed the gameId field type to long
* Removed useless loggers and added a compile-time type output statement
* Improved the method for checking the game directory for game files * Added new methods to check if a directory with mods exists and to retrieve directory names as a list.
This reverts commit 1df4140.
* Added an annotation that the method should be executed only in another thread
* Improved performance in a multi-threaded environment
* Redesigned the logic for presenting information * Moved the processing of heavy methods to CompletableFuture
* Improved the performance of some methods
* Changed the types of some fields
* Increased performance by writing Uri to the game info file
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