Updated to support Unity 6 with their new Render Graph. Unity 2020.3 (LTS) is still supported with this release.
Changelog:
- Added support for Unit 6 and Render Graph
- Refactored Precomputed Area Inspector
- Added "Optimizations" menu
- Added sphere cast detection to discard objects that are overlaping any collider to speed-up the bake
- Added raycast detection to neatly fit terrain and avoid manual terrain fitting
Download link: https://assetstore.unity.com/packages/tools/utilities/precomputed-culling-221372