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Releases: Quantum-Projects-RedM/QC-AdvancedMedic

Refactoring-V1

09 Feb 11:05

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What's Changed

  • Huge refactoring from original v1 versions, this completly revamps backend api and more
  • Changed damage polling to be game even based via databinding for performance and quality
  • Changed self check to be ox lib based due to complexity and huge refactor from part based bleeding to global, dont worry we still have fractures, infections bandage and tourniqet usage

New Contributors

Full Changelog: https://github.com/Quantum-Projects-RedM/QC-AdvancedMedic/commits/Refactoring-V1

reminder to please test and provide feedback in my discord so we can all make this better together