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task6 #6
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5 changes: 1 addition & 4 deletions
5
...ava/robots/controller/GameController.java → ...main/java/robots/game/GameController.java
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -1,28 +1,24 @@ | ||
| package robots.gui; | ||
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| import robots.models.RobotModel; | ||
| package robots.game; | ||
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| import javax.swing.*; | ||
| import java.awt.*; | ||
| import java.beans.PropertyChangeEvent; | ||
| import java.beans.PropertyChangeListener; | ||
| import java.beans.PropertyChangeSupport; | ||
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| /** | ||
| * Класс GameVisualizer представляет собой панель для визуализации состояния робота и его цели. | ||
| */ | ||
| public class GameVisualizer extends JPanel implements PropertyChangeListener { | ||
| private RobotModel robotModel; | ||
| public class GameVisualizer extends JComponent implements PropertyChangeListener { | ||
| private final RobotModel robotModel; | ||
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| /** | ||
| * Создает новый объект GameVisualizer. | ||
| * Устанавливает параметры двойной буферизации для улучшения производительности отрисовки и | ||
| * подписывается на события изменения состояния робота через объект PropertyChangeSupport. | ||
| * | ||
| * @param propertyChangeSupport объект PropertyChangeSupport для подписки на события изменения состояния робота | ||
| */ | ||
| public GameVisualizer(PropertyChangeSupport propertyChangeSupport) { | ||
| propertyChangeSupport.addPropertyChangeListener(this); | ||
| public GameVisualizer(RobotModel robotModel) { | ||
| this.robotModel = robotModel; | ||
| robotModel.addListener(this); | ||
| setDoubleBuffered(true); | ||
| } | ||
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@@ -108,8 +104,7 @@ private void onRedrawEvent() { | |
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| @Override | ||
| public void propertyChange(PropertyChangeEvent evt) { | ||
| if (evt.getPropertyName().equals("robot_update")) { | ||
| this.robotModel = (RobotModel) evt.getNewValue(); | ||
| if (evt.getPropertyName().equals("model_update")) { | ||
|
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Кстати, |
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| onRedrawEvent(); | ||
| } | ||
| } | ||
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,16 @@ | ||
| package robots.game; | ||
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| import javax.swing.*; | ||
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| /** | ||
| * Интерфейс MVCController определяет методы, которые должен реализовать контроллер | ||
| * для управления графическим интерфейсом пользователя в рамках архитектуры MVC. | ||
| */ | ||
| public interface MVCController { | ||
| /** | ||
| * Возвращает компонент, ответственный за рисование или отображение данных. | ||
| * | ||
| * @return компонент, реализующий интерфейс {@link JComponent}, который используется для рисования или отображения данных. | ||
| */ | ||
| JComponent getPainter(); | ||
| } |
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,15 @@ | ||
| package robots.game; | ||
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| import javax.swing.*; | ||
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| /** | ||
| * Интерфейс для модулей с дополнительными окнами | ||
| */ | ||
| public interface MVCControllerWithWindows extends MVCController { | ||
| /** | ||
| * Возвращает массив внутренних окон, которые управляются контроллером. | ||
| * | ||
| * @return массив объектов {@link JInternalFrame}, представляющих внутренние окна, управляемые контроллером. | ||
| */ | ||
| JInternalFrame[] getWindows(); | ||
| } |
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,44 @@ | ||
| package robots.game; | ||
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| import javax.swing.*; | ||
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| /** | ||
| * Класс для инкапсулирования логики работы модуля с игрой. | ||
| */ | ||
| public class ModuleController implements MVCControllerWithWindows { | ||
| private final GameVisualizer gameVisualizer; | ||
| private final JInternalFrame[] jInternalFrames; | ||
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| /** | ||
| * Конструктор модуля с какой-либо базовой логикой робота | ||
| */ | ||
| public ModuleController() { | ||
| RobotModel robotModel = new RobotModel(); | ||
| gameVisualizer = new GameVisualizer(robotModel); | ||
| GameController gameController = new GameController(robotModel, gameVisualizer); | ||
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| WindowWithCoordinates wwc = new WindowWithCoordinates(); | ||
| robotModel.addListener(wwc); | ||
| jInternalFrames = new JInternalFrame[]{wwc}; | ||
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| gameController.start(); | ||
| } | ||
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| /** | ||
| * Предоставление отрисовщика робота | ||
| * @return графический элемент, который будет отрисовывать работу робота | ||
| */ | ||
| @Override | ||
| public JComponent getPainter() { | ||
| return gameVisualizer; | ||
| } | ||
|
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| /** | ||
| * Возвращает список зависимых окон | ||
| * @return массив с зависимыми окнами | ||
| */ | ||
| @Override | ||
| public JInternalFrame[] getWindows() { | ||
| return jInternalFrames; | ||
| } | ||
| } |
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Забыли обновить JavaDoc, теперь это не панель