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Not compatible with TargetPortal (still) #702

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@Sketaful

I changed in the config for TargetPortal to ignore other modded portals but something in how it's handling naming still mess up AdvancedPortals.

If aiming an AdvancedPortal it floods the console with a loop of errors until I stop looking at it:
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: TeleportWorld.GetText () (at <94a8ab08dca748d3beb540d5228ac7b0>:0) (wrapper dynamic-method) TeleportWorld.DMD<TeleportWorld::GetHoverText>(TeleportWorld) (wrapper dynamic-method) Hud.DMD<Hud::UpdateCrosshair>(Hud,Player,single) (wrapper dynamic-method) Hud.DMD<Hud::Update>(Hud)

And when I want to name an AdvancePortal it doesn't show me the text to name it and when I press SHIFT+E (OR E) it give the following error in log:
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: TeleportWorld.GetText () (at <94a8ab08dca748d3beb540d5228ac7b0>:0) TextInput.RequestText (TextReceiver sign, System.String topic, System.Int32 charLimit) (at <94a8ab08dca748d3beb540d5228ac7b0>:0) (wrapper dynamic-method) TeleportWorld.DMD<TeleportWorld::Interact>(TeleportWorld,Humanoid,bool,bool) (wrapper dynamic-method) Player.DMD<Player::Interact>(Player,UnityEngine.GameObject,bool,bool) (wrapper dynamic-method) Player.DMD<Player::Update>(Player)

Posted at TargetPortal as well since I have no clue what side could fix it.

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