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0.13.0 - Shardstones - #729

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MidnightsFX merged 5 commits into
RandyKnapp:mainfrom
MidnightsFX:main
Aug 18, 2026
Merged

MidnightsFX merged 5 commits into
RandyKnapp:mainfrom
MidnightsFX:main

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Lesliechan201 and others added 5 commits July 8, 2026 22:06
No longer triggers off secondary sources of damage such as ooze bombs, and reflect damage.
* init fix for non-users (OrianaVenture#112)

* Condensed duplicate minimap code and fixed pins not showing on start.

* NRE safeguard for loot roller

* Release Prep

* Feature: Tempering
- New Asset Bundle "temperbundle"
- New UI attached to Hildir merchant
- Added TMP Pro font data to Font Manager
- Full controller support
- Added some configs to control difficulty of tempering using Binding to cfg file
- Modified Magic Item class to contain "TemperedEffectIndices"
- Modified pip function to display tempered effects
- GetPip added into MagicItem class
Allows users to temper their magic items for a cost, to improve their stats.

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Co-authored-by: MidnightsFX <MidnightsFX@users.noreply.github.com>
Co-authored-by: OrianaVenture <107574865+OrianaVenture@users.noreply.github.com>
* Epic Loot - Icon Updates

* Epic Loot - Updated store tiles

Plus exported photoshop files so I can edit these in the future without Fireworks

* allow the forge to be unlocked with boss kills unlock next

* starting on shard effects

* moder ice shard

* more wip shard effects

* more bugfixes and wip updates

* Shard image updates, more shard functionality. Project formatting.

* prepare for unityLib merge

* WIP - merge EpiclootUnityLib into main assembly. Starting replacement of generic interfaces.

* merged unityLib, fixed UI active updates for tabs.

* temp, prepare for temper merge

* shardstones beta wip

* adrenaline bat fixes

* cleanup more unity things, shardstone improvements

* Add missing API references for adrenaline

* Config file upgrade process WIP

* remove BOM from configs

* Fix shard effect selection based on item type data

* socketing modes

* update shared resources

* Red and Yellow shard balance work

* Fader icon ideas, Red,Yellow,Blue shard balancing

* balancing, and shard function reworks. Fixes fishing Luck

* many shard fixes and refactors for balance

* fix for utf8 stripping

* Shield shardeffects (#21)

* Shield Shardstone effects WIP

* XP gain from Block Day Night

* Yay

* Yay?

---------

Co-authored-by: Lesliechan201@gmail.com <Lesliechan201@gmail.com>

* unique effects rotated out.

* Leslie shardstones (#22)

* Shield Shardstone effects WIP

* XP gain from Block Day Night

* Yay

* Yay?

* WIP.

* csproj and sln

* Adds: Pink, Peach, Dark Red, Dark Purple, Purple, and Light Green Shardstone effects.

---------

Co-authored-by: Lesliechan201@gmail.com <Lesliechan201@gmail.com>

* starting cleanup

* fix build

* shardstone conversion configuration

* Two unique shards, config ordering, lootdrop for shards.

* resistance verbiage update

* Leslie shardstones (#23)

* Shield Shardstone effects WIP

* XP gain from Block Day Night

* Yay

* Yay?

* WIP.

* csproj and sln

* Adds: Pink, Peach, Dark Red, Dark Purple, Purple, and Light Green Shardstone effects.

* Gold Shardstone Shield effect ChanceToStaggerOnBlock

* Adds Grey and Gold Shield Shardstone effects

* merge EpicLoot.cs

* add back deleted files DamageInRadius, ModifyBlock

* shardstone featureset mostly complete. Po

* readme updates

* bugfixes and localization fixes

* API updates to support common use cases. Fix for spawning chests/bounties in ward radius.

* update API changelog

* API improvements, icon crafting item list fixes

* readme setup for thunderstore publishing, shardstone wiki entry

---------

Co-authored-by: Randy Knapp <randy.bravo2@gmail.com>
Co-authored-by: Lesliechan201@gmail.com <Lesliechan201@gmail.com>
@MidnightsFX
MidnightsFX merged commit 10f68c0 into RandyKnapp:main Aug 18, 2026
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4 participants