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feat(gamification): align indicators engine with Sept 18 Vanishing Badges specification - #73
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…dges specification - Update IndicatorFormulaStrategy to compute achievable badges AB(p), ignored badges ignored_by(p), individual interest i_3(p, b), and community ignored indicator CII(b) - Remove obsolete indicators: estimated award time ET_b, player motivation PMI/relPMI, community motivation CMI, and engagement period calculations - Implement Section 4.1 adaptation trigger (totalPlayerIgnored / allPlayerBadges >= threshold) and Section 4.2.1 candidate badge selection (active, not community ignored, minimum CII) - Update GetIndicatorsQueryDto with threshold parameter (default 0.20) and CommunityIndicatorsResponseDto to expose full mathematical trace - Update unit tests and documentation to reflect the Sept 18 specification
…rings in indicators strategy
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Summary
Updates the adaptive gamification indicators engine to align with the revised Vanishing Badges specification (Sept 18, 2026), matching the updated simulator logic and removing obsolete indicator models.
Key Changes
0.20, configurable via query parameter).startDateanddaysPerPeriod. Added optionalthresholdquery param.CommunityIndicatorsResponseDtoandBadgeIndicatorDtoto expose full mathematical trace (isTriggered,triggerBadges,candidateBadges,lowestCII,adaptationCandidateBadge,achievableBadges,ignoredBadges,individualInterest).docs/adaptive-gamification/indicators-engine.mdwith the new definitions, formulas, workflows, and response payloads.Refs: #22