- Batch file renamer, with prefix, suffix, subfolders and preview of changes.
- Mass teleport objects to a transform
- Batch UI Z Fixer
- Toggle Light Volume support on all Filamented Materials in the project or scene.
- Change values on multiple bakery light sources at once (Right click on target or parent object on the hierarchy to use!)
- Name every gameobject under the selection in sequential order
- Place any amount of objects in a perfect circle (Supports changing radius, custom center, facing to center)
Scripts based on snippets found online and modified for my needs, I do not certify your sanity will be kept if you attempt to learn from the code as I do not understand half of it (lol)
Original Bakery script by Karl Kroenen, expanded on & packaged by Reava_.

