I'm a Software Engineer / Indie Gamedev Game projects Black Mamba VS The JI-TAN (Xbox One / Windows 10) Morstairs (PC - On Hold - Demo available) More at Itch-io Unity related open-source tooling (MIT licenced) G--, A Lisp interpreter, written in C# + Antlr DItan, Scriptable Object based DI Caravan, Easy Serialization of Scriptable Objects Waypoint System for Unity Sequencer, to run async sequences of operations What I would like to work more on C#, C/C++, Lisp, language and compilers theory, Meta-programming Emulators, code forensics ... You name it, CHALLENGE ME. What I do Tools/Engine Developer at Ubisoft on The Division : Resurgence (Unreal/C++) Previously Tools Developer at Ubisoft on Anvil (C#/C++) Previously Lead Tools Developer at OhBibi (C# / Python)