Releases: RocketRobz/RocketVideoPlayer
Releases · RocketRobz/RocketVideoPlayer
v2.3.0: Now available on GBA!
Read this guide for how to convert a video to the .rvid format.

Max quality (16BPP RGB565) video playing on mGBA (with ags001/GBA SP shader applied)
What's new?
- Rocket Video Player has been ported over to the GameBoy Advance, bringing over the uncompressed video quality and the existing button controls as a result!
- To use the GBA version, place
rvid.gbain the same place asVid2RVID.exe, then convert a video to get a new.gbafile containing the video. Running thervid.gbafile by itself will only display a red/orange screen. - As the GBA ROM size limit is 32MB (without bank switching), you may not be able to play long videos.
- Only 8-bit mono audio is supported.
- Colors will display differently due to how the GBA screens display colors (see the above mGBA screenshot as a reference).
- As the GBA version does not have a menu for browsing videos, pressing
Bwill stop the video instead. - Refresh rate adjustment is not available.
- To use the GBA version, place
- DS(i): If the bottom screen is turned off after pressing
SELECT, touching the screen will turn it back on. - DS(i): FIFO is now used instead of IPC Sync for playing sound.
Bug fixes
- Re-release, DS(i): Fixed where opening a video would cause a crash.
- Fixed a possible bug which caused the top/bottom fields to be swapped in 25/50FPS videos when jumping forwards/backwards.
v2.2.0
Read this guide for how to convert a video to the .rvid format.
What's new?
- Longer videos are now supported by reading video files split into a maximum of 4 parts!
- Added stereo audio support.
- Videos up to 72 FPS are now supported!
- Achieved by modifying the frame/refresh rate adjustment code to support past 60hz, and moving every 3D-rendered UI graphic to be drawn directly on the bottom screen image (with both the play bar slider and video timestamp rendered by OAM).
- Not playable on 3DS due to frameskips when going above 60hz, or DSi in DS mode due to detection of DSi/3DS in DS mode not being possible.
- 12 FPS & 24 FPS videos are now played with the screen refresh rate at 72hz in order to remove the horizontal line artifacts (and possibly reduced eyestrain).
- Does not affect 3DS (or DSi in DS mode), where 48hz will continue to be used, and no such artifacts exist on 3DS.
- Reduced memory usage in DS mode by only loading needed 512-byte sectors of the frame offset and compressed frame size tables.
- Increased 16BPP frame buffer count (16 -> 32) for DS mode. (DSi mode has always used 32.)
- Added single-screen/GBMacro support. Activated when the top screen is turned off and the bottom screen remains turned on.
- Macro Mode can be activated in the TWLMenu++ Settings menu.
Bug fixes
- For playing 16BPP RGB565 videos in DSi mode, NDMA is now used instead of regular DMA in order to fix possible HBlank scanline skips.
- Audio is now played after the frame is DMA-copied to the screen instead of before, fixing a possible sync issue.
- Fixed a possible bug where loading 256-color frame palettes may overwrite other data.
- Fixed crashing when closing a video which does not contain audio.
v2.1.2
Read this guide for how to convert a video to the .rvid format.
Bug fixes
- Fixed a BlocksDS bug where holding the DSi
POWERbutton after being booted from a homebrew menu (such as TWLMenu++) would cause the console to boot intoboot.ndsinstead of turning off the DSi. - Fixed last vertical line being shown on the top of the screen when playing interlaced dual-screen 16BPP RGB565 videos in 4:3.
v2.1.1
Read this guide for how to convert a video to the .rvid format.
What's new?
- The screen refresh rate is now adjusted based on the video's frame rate (using code from FastVideoDSPlayer) to remove judder! (Tested with 24 FPS and 25 FPS videos.)
- Added support for videos which play in the native DS refresh/frame rate! (Tested with the first 11 minutes of a Sonic Rush gameplay video from WorldOfLongplays.)
Bug fixes
- Fixed 25 FPS & 50 FPS videos playing at the wrong speed.
- Fixed last vertical line being shown on the top of the screen when playing 16BPP RGB565 videos in 4:3.
- Fixed brief glitched sound playing when unpausing videos containing 8-bit audio stream.
v2.1.0: TWL Christmas Release 🎄
Read this guide for how to convert a video to the .rvid format.
🎁 What's new? 🎁
- Switched over from devkitARM/libnds to BlocksDS!
- Load speeds have doubled.
- Progressive scan 8BPP 60FPS videos, interlaced 16BPP 60FPS videos, and dual-screen (but interlaced) 60FPS videos are now playable (without issues)!
- Filesize has been reduced slightly (combined with switching to THUMB code).
- Untested: Re-added support for old Rocket Video files.
- Support for old compressed Rocket Video files is still disabled.
🎁 Bug fixes 🎁
- Fixed interlaced 16BPP RGB565 videos not playing properly.
- Fixed filling of top/bottom borders of non-4:3 interlaced videos being a pixel off.
- As a result of switching to BlocksDS:
- Videos should no longer freeze randomly when playing back from the DSi/3DS SD card slot.
- 16BPP RGB565 videos no longer have vertical shaking pixels on the right-side of the screen when playing back from the DSi/3DS SD card slot.
v2.0.0: Revival
Read this guide for how to convert a video to the .rvid format.
What's new?
- Videos up to 60 FPS can now be played on DS & DS Lite systems (all without memory expansion)!
- This has been achieved by allowing the
.rvidformat to support 256 (8 bits-per-pixel) on-screen colors (combined with dithering for reduced color banding).
- This has been achieved by allowing the
- Dual-screen videos are now supported (at half the supported FPS)!
- Added support for playing 16 BPP videos with the RGB565 color mode!
- Added support for 8-bit audio playback.
- The bottom screen backlight can now be turned off by pressing the
SELECTbutton. .rvidis no longer shown as part of the video's title.- The video's title is now centered if it fits within the screen.
- The bar where the video title is shown now contains your set color in the system settings!
- The full play bar is now visible (complete with the slider)!
- Videos can now be jumped towards some seconds or minutes! (Scroll down to
Video UI Controlsfor how to jump.) - NitroFS has been removed, allowing a
.ciabuild of this application to be made available for 3DS users! - The logo for Rocket Video Player has a brand new look!
- Due to the many changes within the
.rvidformat, old versions are no longer supported.
Bug fixes
- Fixed an overlooked bug in libfat where files larger than 2GB would not be read properly.
- Fixed video/audio desync issues by removing the MaxMod library and reading the correct amount of samples per-second.
Known bugs
- 16 BPP RGB565 videos will have the horizontal lines on the right-side of the screen shimmer when playing back from the DSi or 3DS SD card slot. This does not occur when playing back from flashcards.
- Since prior versions, when playing back from the DSi or 3DS SD card slot, there's a rare chance of freezing (with corrupted colors for 8 BPP videos). Closing the console's lid and opening it back up (or pressing
HOMEtwice on 3DS systems) will un-freeze the video.
Video UI Controls
Aor touchPlay/Pausebutton: Play/Pause videoLshoulder or touch the left tip of the play bar: Stop video- D-Pad
Left/Right: Jump 5 seconds (30 seconds withRshoulder held) - D-Pad
Down/Up: Jump 10 seconds (1 minute withRshoulder held) - D-Pad
Left+Down/Up+Right: Jump 15 seconds (2 minutes withRshoulder held) SELECT: Turn off/on bottom screen backlight (only applies to single-screen videos)Bor touchReturn: Exit video
v1.1
What's new?
- You can now play videos losslessly compressed with the LZ77 format!
May lag, depending on how big the height of the video is. - Interlaced videos can now be played!
For those videos, the frame rate limit for streaming from SD card, is doubled from 24FPS to 48FPS. - Rocket Video Player's logo is now shown on the top screen, when browsing a .rvid file.
v1.0: Initial release
Requires either nds-hb-menu or TWiLight Menu++ to use this.