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Metatable:MonsterType
dalkon edited this page Oct 4, 2014
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No description available at the moment.
###Available methods:
canPushCreatures()
canPushItems()
getArmor()
getAttackList()
getBaseSpeed()
getChangeTargetChance()
getChangeTargetSpeed()
getCombatImmunities()
getConditionImmunities()
getCorpseId()
getCreatureEvents()
getDefense()
getDefenseList()
getElementList()
getExperience()
getHealth()
getLight()
getLoot()
getManaCost()
getMaxHealth()
getMaxSummons()
getName()
getNameDescription()
getOutfit()
getRace()
getRunHealth()
getStaticAttackChance()
getSummonList()
getTargetDistance()
getVoices()
getYellChance()
getYellSpeedTicks()
isAttackable()
isConvinceable()
isHealthShown()
isHostile()
isIllusionable()
isPushable()
isSummonable()
###### canPushCreatures() > **Description:** N/A > **Parameters:** None > **Returns:** N/A > **Example:** ```Lua local monstertype = MonsterType(...) monstertype:canPushCreatures() ``` > **Added in version:** 1.0
###### canPushItems() > **Description:** N/A > **Parameters:** None > **Returns:** N/A > **Example:** ```Lua local monstertype = MonsterType(...) monstertype:canPushItems() ``` > **Added in version:** 1.0
###### getArmor() > **Description:** N/A > **Parameters:** None > **Returns:** N/A > **Example:** ```Lua local monstertype = MonsterType(...) monstertype:getArmor() ``` > **Added in version:** 1.0
###### getAttackList() > **Description:** N/A > **Parameters:** None > **Returns:** N/A > **Example:** ```Lua local monstertype = MonsterType(...) monstertype:getAttackList() ``` > **Added in version:** 1.0
###### getBaseSpeed() > **Description:** N/A > **Parameters:** None > **Returns:** N/A > **Example:** ```Lua local monstertype = MonsterType(...) monstertype:getBaseSpeed() ``` > **Added in version:** 1.0
###### getChangeTargetChance() > **Description:** N/A > **Parameters:** None > **Returns:** N/A > **Example:** ```Lua local monstertype = MonsterType(...) monstertype:getChangeTargetChance() ``` > **Added in version:** 1.0
###### getChangeTargetSpeed() > **Description:** N/A > **Parameters:** None > **Returns:** N/A > **Example:** ```Lua local monstertype = MonsterType(...) monstertype:getChangeTargetSpeed() ``` > **Added in version:** 1.0
###### getCombatImmunities() > **Description:** N/A > **Parameters:** None > **Returns:** N/A > **Example:** ```Lua local monstertype = MonsterType(...) monstertype:getCombatImmunities() ``` > **Added in version:** 1.0
###### getConditionImmunities() > **Description:** N/A > **Parameters:** None > **Returns:** N/A > **Example:** ```Lua local monstertype = MonsterType(...) monstertype:getConditionImmunities() ``` > **Added in version:** 1.0
###### getCorpseId() > **Description:** N/A > **Parameters:** None > **Returns:** N/A > **Example:** ```Lua local monstertype = MonsterType(...) monstertype:getCorpseId() ``` > **Added in version:** 1.0
###### getCreatureEvents() > **Description:** N/A > **Parameters:** None > **Returns:** N/A > **Example:** ```Lua local monstertype = MonsterType(...) monstertype:getCreatureEvents() ``` > **Added in version:** 1.0
###### getDefense() > **Description:** N/A > **Parameters:** None > **Returns:** N/A > **Example:** ```Lua local monstertype = MonsterType(...) monstertype:getDefense() ``` > **Added in version:** 1.0
###### getDefenseList() > **Description:** N/A > **Parameters:** None > **Returns:** N/A > **Example:** ```Lua local monstertype = MonsterType(...) monstertype:getDefenseList() ``` > **Added in version:** 1.0
###### getElementList() > **Description:** N/A > **Parameters:** None > **Returns:** N/A > **Example:** ```Lua local monstertype = MonsterType(...) monstertype:getElementList() ``` > **Added in version:** 1.0
###### getExperience() > **Description:** N/A > **Parameters:** None > **Returns:** N/A > **Example:** ```Lua local monstertype = MonsterType(...) monstertype:getExperience() ``` > **Added in version:** 1.0
###### getHealth() > **Description:** N/A > **Parameters:** None > **Returns:** N/A > **Example:** ```Lua local monstertype = MonsterType(...) monstertype:getHealth() ``` > **Added in version:** 1.0
###### getLight() > **Description:** N/A > **Parameters:** None > **Returns:** N/A > **Example:** ```Lua local monstertype = MonsterType(...) monstertype:getLight() ``` > **Added in version:** 1.0
###### getLoot() > **Description:** N/A > **Parameters:** None > **Returns:** N/A > **Example:** ```Lua local monstertype = MonsterType(...) monstertype:getLoot() ``` > **Added in version:** 1.0
###### getManaCost() > **Description:** N/A > **Parameters:** None > **Returns:** N/A > **Example:** ```Lua local monstertype = MonsterType(...) monstertype:getManaCost() ``` > **Added in version:** 1.0
###### getMaxHealth() > **Description:** N/A > **Parameters:** None > **Returns:** N/A > **Example:** ```Lua local monstertype = MonsterType(...) monstertype:getMaxHealth() ``` > **Added in version:** 1.0
###### getMaxSummons() > **Description:** N/A > **Parameters:** None > **Returns:** N/A > **Example:** ```Lua local monstertype = MonsterType(...) monstertype:getMaxSummons() ``` > **Added in version:** 1.0
###### getName() > **Description:** N/A > **Parameters:** None > **Returns:** N/A > **Example:** ```Lua local monstertype = MonsterType(...) monstertype:getName() ``` > **Added in version:** 1.0
###### getNameDescription() > **Description:** N/A > **Parameters:** None > **Returns:** N/A > **Example:** ```Lua local monstertype = MonsterType(...) monstertype:getNameDescription() ``` > **Added in version:** 1.0
###### getOutfit() > **Description:** N/A > **Parameters:** None > **Returns:** N/A > **Example:** ```Lua local monstertype = MonsterType(...) monstertype:getOutfit() ``` > **Added in version:** 1.0
###### getRace() > **Description:** N/A > **Parameters:** None > **Returns:** N/A > **Example:** ```Lua local monstertype = MonsterType(...) monstertype:getRace() ``` > **Added in version:** 1.0
###### getRunHealth() > **Description:** N/A > **Parameters:** None > **Returns:** N/A > **Example:** ```Lua local monstertype = MonsterType(...) monstertype:getRunHealth() ``` > **Added in version:** 1.0
###### getStaticAttackChance() > **Description:** N/A > **Parameters:** None > **Returns:** N/A > **Example:** ```Lua local monstertype = MonsterType(...) monstertype:getStaticAttackChance() ``` > **Added in version:** 1.0
###### getSummonList() > **Description:** N/A > **Parameters:** None > **Returns:** N/A > **Example:** ```Lua local monstertype = MonsterType(...) monstertype:getSummonList() ``` > **Added in version:** 1.0
###### getTargetDistance() > **Description:** N/A > **Parameters:** None > **Returns:** N/A > **Example:** ```Lua local monstertype = MonsterType(...) monstertype:getTargetDistance() ``` > **Added in version:** 1.0
###### getVoices() > **Description:** N/A > **Parameters:** None > **Returns:** N/A > **Example:** ```Lua local monstertype = MonsterType(...) monstertype:getVoices() ``` > **Added in version:** 1.0
###### getYellChance() > **Description:** N/A > **Parameters:** None > **Returns:** N/A > **Example:** ```Lua local monstertype = MonsterType(...) monstertype:getYellChance() ``` > **Added in version:** 1.0
###### getYellSpeedTicks() > **Description:** N/A > **Parameters:** None > **Returns:** N/A > **Example:** ```Lua local monstertype = MonsterType(...) monstertype:getYellSpeedTicks() ``` > **Added in version:** 1.0
###### isAttackable() > **Description:** N/A > **Parameters:** None > **Returns:** N/A > **Example:** ```Lua local monstertype = MonsterType(...) monstertype:isAttackable() ``` > **Added in version:** 1.0
###### isConvinceable() > **Description:** N/A > **Parameters:** None > **Returns:** N/A > **Example:** ```Lua local monstertype = MonsterType(...) monstertype:isConvinceable() ``` > **Added in version:** 1.0
###### isHealthShown() > **Description:** N/A > **Parameters:** None > **Returns:** N/A > **Example:** ```Lua local monstertype = MonsterType(...) monstertype:isHealthShown() ``` > **Added in version:** 1.0
###### isHostile() > **Description:** N/A > **Parameters:** None > **Returns:** N/A > **Example:** ```Lua local monstertype = MonsterType(...) monstertype:isHostile() ``` > **Added in version:** 1.0
###### isIllusionable() > **Description:** N/A > **Parameters:** None > **Returns:** N/A > **Example:** ```Lua local monstertype = MonsterType(...) monstertype:isIllusionable() ``` > **Added in version:** 1.0
###### isPushable() > **Description:** N/A > **Parameters:** None > **Returns:** N/A > **Example:** ```Lua local monstertype = MonsterType(...) monstertype:isPushable() ``` > **Added in version:** 1.0
###### isSummonable() > **Description:** N/A > **Parameters:** None > **Returns:** N/A > **Example:** ```Lua local monstertype = MonsterType(...) monstertype:isSummonable() ``` > **Added in version:** 1.0