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TraceMaD

Small C++/SDL3 2D ray‑tracing / light‑casting demo.

Run (Windows)

  • Keep main.exe and SDL3.dll in the project root.
  • Run from a terminal:
.\main.exe

Build (g++)

  • Requires a C++17+ compiler and the SDL3 headers/libs in include/ and lib/.
g++ -std=c++17 -Iinclude -Llib src/main.cpp -lSDL3 -o main.exe

Controls

  • Move mouse: moves the light source
  • Close window: exit

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