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@Runneth-Over-Studio

Runneth Over Studio

Runneth Over Studio

Founded to create thoughtful, engaging experiences for players who feel underserved by the current gaming landscape. Too often, mature games rely on glorifying objectionable themes, while many Christian games are limited by a Sunday school aesthetic. Runneth Over Studio exists to challenge that binary. Drawing inspiration from the rich legacy of Christian art (evocative, bold, and enduring), I aim to explore deep themes and allegories through compelling gameplay. Our mission is to craft games that resonate both creatively and spiritually, without compromising on fun or depth.

https://runnethoverstudio.com

Founder

Aaron Salisbury Profile I'm Aaron Salisbury. I am an indie dev, software engineer, combat veteran, church overseer, married, and a father of three. For several years, I worked in enterprise software as a Principal Software Engineer. I hold a degree in Computer Information Systems with an emphasis on Application Development, along with a minor in Web & Digital Media Development, from the University of Wisconsin–Stevens Point, and I am currently pursuing a Master of Science in Computer Science at the University of Wisconsin–Whitewater. Before entering tech, I served in the U.S. Army as a non-commissioned officer, completing two overseas deployments to Iraq and Afghanistan and receiving an honorable discharge.

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  1. GopherWoodEngine GopherWoodEngine Public

    Runneth Over Studio's in-house game engine.

    C#

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