Skip to content

Releases: SRMM-Studio/ShinRyuModManager

Shin Ryu Mod Manager 5.0.1

Choose a tag to compare

@github-actions github-actions released this 30 Jun 01:05
  • Fix a bug with repacking hacts that caused an error
  • Fix a bug with Linux MLO
  • Add more logs
  • Update some messages

Shin Ryu Mod Manager 5.0.0

Choose a tag to compare

@github-actions github-actions released this 23 Jun 19:10

Big thanks to @TheTrueColonel

  • Full UI migration from WPF to Avalonia
  • All projects fully ported to .NET 10
  • Rebuilt CPKGen as CPKTools project
  • Overhauled logging with Serilog
  • Added profile support
    • Save file format needed to be updated to save these changes. All previous formats are supported
  • Added GitHub actions to automate publishes
  • Many performance and code organizational changes
  • Opening CLI by running SRMM with Left-CTRL held no longer exists.
    • Doesn't work cross-platform
  • External console doesn't exist anymore. (Console Output)
  • No native Message Boxes because of no native Avalonia support
  • RebuildMLO has partial support on Linux/Steam Deck
  • Auto updater removed to comply with NexusMods requirements, will be replaced with just a update check in the future.

Shin Ryu Mod Manager 4.8.6

Choose a tag to compare

@Fronkln Fronkln released this 20 Jun 01:59
  • Fix stream redirection for English and Chinese dubs on Yakuza 0 Director's Cut
  • Add motion par redirection for Yakuza 0 Director's Cut
  • Add USM redirection for Yakuza 0 Director's Cut

Shin Ryu Mod Manager 4.8.5

Choose a tag to compare

@Fronkln Fronkln released this 12 Jun 01:58
  • Redirect paths for localized languages for Kiwami 1 Legacy
  • This may break some old mods for Kiwami 1 Legacy if they are targeting localized Japanese files, they may need to be updated
  • But it is necessary, as it was being done incorrectly for the past 4-5 years

Shin Ryu Mod Manager 4.8.4

Choose a tag to compare

@Fronkln Fronkln released this 08 Jun 00:19

-Redirect paths for localized languages for Kiwami Remastered

Shin Ryu Mod Manager 4.8.3

Choose a tag to compare

@Fronkln Fronkln released this 15 May 17:30
  • Fix motion.par repacking for Kiwami Remastered

Shin Ryu Mod Manager 4.8.2

Choose a tag to compare

@Fronkln Fronkln released this 23 Feb 00:05
  • Rename version.dll to dinput8.dll on Yakuza 6 and below
  • Blame Windows 11 for all these DLL updates

Shin Ryu Mod Manager 4.8.1

Choose a tag to compare

@Fronkln Fronkln released this 21 Feb 17:39
  • Use version.dll instead of winmm.dll or dinput8.dll
  • This fixes SRMM not working on Windows 11 on Kiwami 3 etc
  • I recommend deleting winmm.dll and dinput8.dll from your game directory after doing this update but it shouldnt be required

Shin Ryu Mod Manager 4.8.0

Choose a tag to compare

@Fronkln Fronkln released this 13 Feb 18:21
  • Fix dinput8.dll being removed if winmm.dll (not winmm.lj) exists
  • A very small portion of advanced SRMM users might need both DLLs
  • Fix overwriting error with animations in Pirates and up

Shin Ryu Mod Manager 4.7.9

Choose a tag to compare

@Fronkln Fronkln released this 12 Feb 08:18
  • Fix redirection for "esl" and "ese" language types in Kiwami 3