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1 Getting started

Saarg edited this page Jan 31, 2022 · 5 revisions

Getting started

image of a car This page is a short guide to get started and learn more about Arcade Car Physics.
The first step is to test the demo scene to make sure it's all working

First start by changing the inputs in the DemoInputs asset to use inputs in you project settings (Edit > Project Settings > Inputs) Once you have inputs working you can try the demo map.

FAQ

  • I have errors about missing inputs! Go to your project settings and add the missing inputs
  • Materials are pink/missing! Unity's rendering pipelines have changed since this plugin started, feel free to change the meshes four your own
  • How do I change the meshes? Look in the car prefabs, you should find the Body object and replace his children with your own mesh and move the wheels

Going deeper

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