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High On Life 2 - Save Editor

High On Life 2 - Save Editor Header

A practical save editor for High On Life 2 that decodes the GVAS save into readable fields and safely re-encodes after edits.

Use editor without downloading HERE

All editors homepage: https://saveeditors.github.io/

Have a request for a new save editor? Request it here!

High On Life 2 Save Editor Screenshot

What You Can Edit Right Now

  • Money (raw units; key Inventory.Descriptor.Item.Pesos).
  • Checkpoint name (story progression) using the existing Checkpoint.* keys.
  • Mission and objective flags from DictionaryRaw (group filter + search).
  • Inventory and item counts when present in DictionaryRaw (auto-filtered inventory keys).
  • Player/stat and weapon/upgrade keys when present (auto-filtered).
  • Checkpoint state flags from Dictionary (EState::Active / EState::Inactive).

Not Confirmed / Not Exposed Yet

  • The CharacterInventory byte array inside SpawnedObjectDatas is preserved byte-for-byte and not edited directly yet.
  • Any GUID-heavy or opaque internal IDs are intentionally hidden.
  • Early intro saves may only show Pesos + mission flags. Mid-game saves are needed to populate inventory, weapons, and player stats.
  • Additional economy fields beyond Pesos are shown when present but not guaranteed to map to visible in-game systems.

Quick Start (PowerShell)

Run from this folder:

  • Browser mode: ./Start-HighOnLife2SaveEditor.ps1 -Mode web
  • Electron mode: ./Start-HighOnLife2SaveEditor.ps1 -Mode electron
  • Build portable EXE: ./Start-HighOnLife2SaveEditor.ps1 -Mode build

Optional:

  • Change port: ./Start-HighOnLife2SaveEditor.ps1 -Mode web -Port 9000
  • Do not auto-open browser: ./Start-HighOnLife2SaveEditor.ps1 -Mode web -NoOpen

Save Paths (Windows)

  • Steam (likely): %LOCALAPPDATA%\HighOnLife2\Saved\SaveGames\
  • Game Pass / Microsoft Store: %LOCALAPPDATA%\Packages\<HighOnLife2 package family>\SystemAppData\wgs\

Notes

  • Web mode cannot overwrite original files. Use the provided downloads.
  • Desktop mode always writes a .bakN backup beside the original before overwriting.
  • Close the game and cloud sync before editing; relaunch after saving.

About

A save editor for High On Life 2 that decodes GVAS saves and lets you edit money, checkpoints, and flags.

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