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🎮 Sign Game

Sign game project is a 🖱️ 2D Unity platformer about a mysterious wizard, seeking to defeat evil in its world by his power - magical runes. ✍️ Use spells, combining different signs to crush all enemies in your path! Plunge into the world of 🪄 dark magic, where everyone who knows your peculiarity will try to take your strength at 💀 all costs...

🖥️ How to install our game

  1. Come to game releases

  2. Download the latest one

  • Available OS/platforms list:

    • Windows x64
    • MacOS
    • Linux
  1. Extract all files from archive to any folder on your PC

  2. Open setup file

  3. Enjoy our game!

🧩 Additional Information

  • Screen Resolutions: 1920x1080
  • Internet Connection: Not required
  • Interface Language: Russian (English - planned)
  • Multiplayer: Not available (may be added in future updates) (optional)

🏆 Team

Team Member Email Address Telegram alias Track
Sviatoslav Fediaev (Lead) s.fediaev@innopolis.university @SfedBro Unity developer
Valeriia Kolesnikova v.kolesnikova@innopolis.university @Codekd Unity developer
Fanis Zinnurov f.zinnurov@innopolis.university @qobz1e Unity developer
Egor Savchenko e.savchenko@innopolis.university @KOSMOGOR Unity developer
Danil Valiev d.valiev@innopolis.university @Dorley Project Manager
DevOps
Nikita Stepankov n.stepankov@innopolis.university @NikitaXLV Machine Learning
Stanislav Delyukov s.delyukov@innopolis.university @Shines_light UX/UI
Design

Tech stack

This is the list of technologies that we used.

IT sphere Technology
Game development Unity (2D), C#, Unity Engine
Machine Learning Python, Tensorflow, Barracuda
DevOps Git, GitHub Actions, GitHub Pages
Version Control Git, GitHub
UX/UI Unity UI Toolkit, Canvas System, Figma, Miro

Project main features

Sign Game includes the following core components

  1. Main Menu Interface: A central hub for player to access game levels and settings

  2. Settings Page: Allow players to change music volume and hero nickname, and access to the main game scenes

  3. Level generation: Special script allows to create levels based on available rooms with unique exits

  4. Spells: Allow players combine drawn signs to create a spells, which can be useful in some game situations

  5. Fighting: Players may fight with level enemies using special spell that they can combine

  6. Shop and Checkpoint: Entities with which players can interact to buy items or restore health

  7. Progress saving: Project stores game progress and will restore him after any time where players starts the app

More details about implemented game progress features described in our week reports

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