Releases: ShadowBlip/OpenGamepadUI
Releases · ShadowBlip/OpenGamepadUI
v0.44.2
18 Jan 06:19
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0.44.2 (2026-01-18)
Bug Fixes
OSK: regression where backspace and other non-unicode keys would be sent (1277a0c )
v0.44.1
10 Jan 06:24
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0.44.1 (2026-01-10)
Bug Fixes
Focus: refactor window focus logic (14a5fdf )
Locale: Add Brazilian Portuguese localization (3836b7a )
v0.44.0
08 Jan 04:15
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0.44.0 (2026-01-08)
Features
Engine: update to Godot Engine v4.5 (1b368a4 )
v0.43.0
08 Jan 03:56
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0.43.0 (2026-01-08)
Bug Fixes
Default Profiles: Seperate overlay and full session defualt profiles (05be81c )
Overlay Mode: Use NativeEvent Capabilties instead of chords for steam events (40290fe )
Features
InputPlumber: Get target device type, keep device default target on first boot (1d67497 )
v0.42.3
23 Dec 17:01
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0.42.3 (2025-12-23)
Bug Fixes
DBus: faster dbus methods by keeping reference to proxy instance (32221ca )
v0.42.2
19 Dec 04:26
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0.42.2 (2025-12-19)
Bug Fixes
Launcher: add option for inheriting parent environment (544b673 )
v0.42.1
28 Oct 02:03
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0.42.1 (2025-10-28)
Bug Fixes
Plugins: use latest compatible version of plugins on download (8ea1400 )
v0.42.0
27 Sep 01:09
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0.42.0 (2025-09-27)
Bug Fixes
Extensions: add fetching of window sizes and new app focus methods (e951b1a )
Focus: re-focus ui if focus is lost but a direction is pressed (f6d5491 )
Launch: better process detection and use modern app focusing (452e217 )
PluginLoader: increment plugin api version (4ecbc45 )
Reaper: kill asyncronously and add method for getting process env (aebc657 )
UI: use Dark Soul as default theme (49e3928 )
Features
Launch: add app lifecycle implementation and better handling of steam (2358884 )
v0.41.0
05 Aug 02:26
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0.41.0 (2025-08-05)
Bug Fixes
update core extension dependencies (67d30f9 )
Features
v0.40.4
06 Jul 23:02
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0.40.4 (2025-07-06)
Bug Fixes
Power Saver: check Gamescope input counter for mouse/keyboard inactivity (f65839f )
Power Saver: move node to bottom of scene tree to process inputs first (72b5e56 )