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3d-gaussian-splatting

3DGS Pipeline with multiple videos that runs efficiently on GPU

Notes:

  1. Video SFM Pose is ONLY world-to-camera
  2. COLMAP's focal length = 1.2 * max(width, height) where width, height are in pixels works VERY well.

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Optimized 3D Gaussian Splatting Package for Purdue EVC

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