Skip to content

fix: persist runtime recovery before hibernation - #16

Merged
SignalLayerLabs merged 1 commit into
mainfrom
fix/persist-runtime-recovery
Sep 18, 2026
Merged

SignalLayerLabs merged 1 commit into
mainfrom
fix/persist-runtime-recovery

Conversation

@SignalLayerLabs

Copy link
Copy Markdown
Owner

Persist runtime recovery immediately when advanceWorldBounded rebases realEpochMs after a long outage. Without this, the one-minute recovery existed only in memory and Durable Object hibernation could reload the pre-recovery snapshot, causing the world to regress to the previous world_minute. Local verification: 99/99 sovereign tests passed, package manifest passed, and full CHECK.sh verification passed.

@SignalLayerLabs
SignalLayerLabs merged commit 5afdcda into main Sep 18, 2026
8 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants