david_martinez@td:~$ git commit -m "build scalable systems for artists"
Technical Artist & TD passionate about building tools and pipelines for artists & game developers.
π Tool Developer for Autodesk Maya and Unreal Engine 5
π‘ Focused on workflow automation, pipeline development, rigging automation, and artist-friendly tools
π Fluent in Python scripting for 3D applications
π Comfortable with Git, Sh and Bash, and Linux-Unix environments.
| Category | Technologies / Tools |
|---|---|
| 3D Applications | Autodesk Maya, Unreal Engine 5 |
| Scripting | Python, Bash |
| Version Control | Git, GitHub, Perforce |
| Asset Management | Autodesk Shotgrid |
| OS & Dev Tools | Linux, VSCode |
| Specialties | Workflow Automation, Pipeline Tools, Asset Management Systems |
"Don't Forget To Smile" π

