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Adds torpedo to Nuclear Option

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Torpedo

2026-07-03.11-30-49_1_1_1.mp4

Adds four torpedo variants to Nuclear Option (cloned from vanilla anti-ship and cruise missiles). Fire them at range like any other weapon — they drop to the water, and swim toward the target before detonating on impact or proximity to a ship.

What it adds

SCT-350 'Mako' — Fast, super-cavitating interceptor. For both anti-ship and counter-torpedo.

Torp1

Type-88 'Lemon' — Light, compact, cheap, agile, and deceptively lethal, Ideal choice for saturation or ambush.

Torp2

HT-200 'Hammerhead' — Heavy kinetic penetrator. Low velocity, but one is enough to split a carrier in half.

Torp3

NT-2 'Megalodon' (20kt) — Nuclear-tipped. Erasing the target ship and its escorts in a single delivery.

Torp4

Every vanilla mount configuration for each source missile (single, double, internal bay, external, etc.) is automatically available for its torpedo counterpart — no manual per-aircraft setup needed.

How it behaves

Fire it like a normal bomb. It transitions into torpedo mode once it touches the water: dives to its designated depth, holds a steady course, and detonates only when it actually hits (or near) a ship. Run one into land and it'll detonate.

Speed is deliberately far below the source missile's aerial top speed (see the table below) — burn time is extended to match, so it still has the range to reach distant targets despite cruising much slower underwater.

Torpedo Source Top speed Explosive yield
SCT-350 'Mako' AShM-300 359 km/h 600kg
Type-88 'Lemon' AGM-99 257 km/h 650kg
HT-200 'Hammerhead' ALCM-450 204 km/h 1350kg
NT-2 'Megalodon' (20kt) ALND-4 194 km/h 20kt

Requirements

  • BepInEx 5.4.23.5
  • No dependency on other mods — the mod clones and modifies vanilla assets directly. (Which made it client-side and available on multiplayer.)

Optional

  • Surface Loadout if you want naval or ground unit to fire the torpedo that you want.

Argus Lemon

Argus Lemon

Installation

Drop Torpedo.dll into your BepInEx/plugins folder.

Known limitations

  • Torpedoes are generally undetectable once it dives, but can still be stopped by explosion on the surface or an obstacle in its path.
  • Torpedoes target whatever the underlying missile's seeker would normally target (they don't yet filter to naval-only targets).

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Adds torpedo to Nuclear Option

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