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[Bug] Hologram models with bones are no longer scaling #207

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@shadowscion

Not sure when the bug appeared, but models that have more than one bone are not scaling with h:setScale(v) at all now.

The "elseif Bones > 1 and Info.BONES then" is reached, but the Bones table is never filled unless setBoneScale is used, so it has nothing to do when it gets there.

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