Manage mob spawning on your Minecraft server with precise per-world controls.
MobsManager gives server administrators direct control over how mobs spawn, world by world. Enable or disable natural spawns, custom spawns, spawner-based spawns, egg spawns, breeding, and iron golem spawning with simple commands.
It is designed for Bukkit, Spigot, and Paper servers that need clear, reliable mob management without heavy setup.
- Control mob spawning per world instead of applying one global rule everywhere
- Adjust specific spawn categories without editing complex data files by hand
- Per-world mob spawn management
- Support for Bukkit, Spigot, and Paper
- Support for modern Spigot APIs
- Compatibility layer for legacy entity names
- Automatic migration of old stored entity names to current API names
- Command-based administration with tab completion
/mm helpdisplays the available commands/mm reloadreloads the configuration and rebuilds in-memory data/mm info <Entity> <World>shows the spawn settings for one entity/mm status <Entity> <World>alias of/mm info/mm list <World>lists managed entities for a world/mm enable <Entity> <SpawnReason> <World>enables a spawn category/mm disable <Entity> <SpawnReason> <World>disables a spawn category
MobsManager currently supports these spawn categories:
ALLCUSTOMNATURALSPAWNEREGGBREEDINGIRON_GOLEM
Newer Minecraft spawn reasons are mapped to these categories so existing configurations remain usable.
- CurseForge: https://www.curseforge.com/minecraft/bukkit-plugins/mobsmanager
- Bukkit: https://dev.bukkit.org/projects/mobsmanager
More stats are available here.
Contribution guidelines are available in CONTRIBUTING.md
