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Several trinket slots #201

Description

@drew-gnaw

Right now, the player may only equip one trinket at a time. We would like to make this variable. The player should have a list of equipped trinkets, and all their effects will take place.

Currently, selecting a trinket will make it tint yellow and appear in the top right display. I propose the refactoring:

The top right panel simply becomes a display panel: it shows whichever trinket you are hovering over, much like the description.

When you select a trinket, it gets a white outline on its slot.
When you select a trinket thats already selected, it gets unselected.
When you try to select a trinket while you have the maximum number of trinkets, somehow indicate to the player that they need to unequip one first.

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