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Bug with wires in 1.12.2 #16

@GameHackerTV

Description

@GameHackerTV

Link to the bug IC2's issue tracker
https://bt.industrial-craft.net/view.php?id=1959

https://bt.industrial-craft.net/view.php?id=2027
these reports are from 1.10 but I have this problem on 1.12.2

Describe the bug
When you re-enter the server, the machines and wires lose connection with each other and can no longer make it.

To Reproduce
Minecraft: 1.12.2
IC2: 2.8.222-ex112
Place a couple of machines on the server.
Connect them with wires.
Logout from the server.
Login to the server.
The wires are disconnected and until the server is restarted / chunk data is uploaded they will not be fixed.

Expected behavior
The wires lose connections with each other, if you remove them and put them back in, everything is ok. BUT then they don’t connect to the machines and they also have to be removed and put back in again (Or unload the chunk and enter it again)

Additional context
2763786872.PNG

237489239.PNG

123028732.PNG

1237123.PNG

There is also some spam from the server console
[10:22:32] [ic2-poolthread-6/WARN] [ic2.EnergyNet]: Tile ic2.core.block.wiring.TileEntityCable@31466589 (dim 0: -927/64/58), sub tile ic2.core.block.wiring.TileEntityCable@31466589 (dim 0: -927/64/58) addition is conflicting with a previous registration at the same location: ic2.core.block.wiring.TileEntityCable@5c838cb8.
[10:22:32] [ic2-poolthread-6/WARN] [ic2.EnergyNet]: Tile ic2.core.block.wiring.TileEntityCable@490bd5aa (dim 0: -926/64/58), sub tile ic2.core.block.wiring.TileEntityCable@490bd5aa (dim 0: -926/64/58) addition is conflicting with a previous registration at the same location: ic2.core.block.wiring.TileEntityCable@31737fee.
[10:22:32] [ic2-poolthread-6/WARN] [ic2.EnergyNet]: Tile ic2.core.block.wiring.TileEntityCable@4cc4200d (dim 0: -924/64/58), sub tile ic2.core.block.wiring.TileEntityCable@4cc4200d (dim 0: -924/64/58) addition is conflicting with a previous registration at the same location: ic2.core.block.wiring.TileEntityCable@67c2793c.

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