not ai generated(entirely :3 )
I love games built with passion(not a buzzword)—not corporate cash-grabs shipping unfinished recycled slop.
Just working on some projects annnddd..... thats it ig
Postgres. Spring Boot. And yea some python frameworks, I jus love working with these.
Also, after a dump of unfinished side projects, I’ve learned a universal truth: Motivation is good but being consistent is what gonna make you win at end (am not consistent btw ).
this is ai generated btw its jus so repeatable and main points are there btw all of the techs/apps/whtvr listed below (I've worked on and yea did learnt from them)
- I learnt Unity and godot tried to switch to Unreal but uhh I dont have a gpu cluster, then left game dev, and went to college.
- Modeled and animated(bad) assets using Blender and Cascadeur.
- Contributed to the CopperCube JavaScript game engine community with plugins.
- Uhh learning coding and programming since my school days, atleast now am good at it XD, prototyping physics simulations and building full-stack applications.
- Backend: Developed standalone services, REST APIs, and implemented real-time data sharing via WebSockets. Currently learning
GraphQLandgRPC, Just learnt ElasticSearch. - Frontend: Extensive experience with React's ecosystem for UI and state management. Used HTMX & Alpine.js for rapid hackathon prototypes (I suck at react idk im not good with frontend, I like Nextjs btw).
- Designed and shipped P2P messaging and real-time video-sync features using Firebase.
- Also I such with Jetpack Compose, bring back old XML days XD.
- Built Maya (My bot), and integrated function-calling with models like Mistral and Qwen (stuck at multimodal capabilties, idk i dont have rtx 5090).
- Strong SQL expertise. Utilized Redis and TimeScaleDB for low-latency, high-throughput data synchronization for multiplayer game-state updates.
- Just learnt ElasticSearch :)




