๐ฎ Unity Game Developer โข ๐ฅฝ AR/VR Developer โข ๐ป C# Developer
Building gameplay systems, interactive experiences, and immersive applications using Unity.
- ๐ B.Tech Information Technology Student
- ๐ฎ Unity Game Developer focused on gameplay programming and game systems
- ๐ฅฝ Experienced with AR Foundation, Vuforia, and image-tracking applications
- ๐ญ Currently building Indie Fighter, a 3D India-inspired fighting game
- ๐ฑ Exploring advanced Unity systems, game architecture, and multiplayer concepts
- ๐ค Open to Unity, AR/VR, and Game Development collaborations
Released third-person 3D adventure game built with Unity 6.
Highlights
- Health System
- Fire Hazard Mechanics
- Leaderboard System
- Save Data using PlayerPrefs
- Audio & Settings Management
Released educational farming game built with Unity.
Highlights
- Educational Gameplay Loop
- Crop Growth System
- Coin Economy
- Dynamic Difficulty
- Save & Statistics System
Cross-device controller system built using .NET and C# that transforms a smartphone into a wireless input device for PC applications and games.
Highlights
- Real-time device communication
- Custom virtual controls
- Cross-device connectivity
- .NET Networking
- C# Application Development
India-inspired 3D fighting game.
Currently Building
- Combo System
- Arena Combat
- Character Selection
- Hit Detection
- Modular Combat Architecture
---
- Unity UI
- Animator
- Cinemachine
- Input System
- Physics
- NavMesh
- Particle Systems
- Scene Management
- PlayerPrefs
๐ง Currently building my personal portfolio website.
โจ "Turning imagination into interactive digital experiences." โจ