Third-person horror game with dynamic audio systems, built with Unity. Features procedurally generated sound effects and real-time audio synthesis.
EchoGates experiments with audio-driven horror: sound effects are generated procedurally and synthesized in real time, so the soundscape changes from one playthrough to another instead of replaying fixed samples.
- Clone the repository.
- Open the project folder in Unity Hub.
- Open the main scene from
Assetsand press Play.
| Folder | Contents |
|---|---|
Assets |
Scenes, scripts, audio systems and game assets |
Packages |
Unity package manifest |
ProjectSettings |
Unity project configuration |