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Magic System
Tableu edited this page Sep 15, 2020
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Centered around building up heat through repeated spells to release larger/more destructive spells.
Steam (Water+Fire) Ice (Water+Earth)
Wood (Earth+Water) Metal (Earth+Fire)
A single mana bar with a base mana regen and spells costing mana
Encourages players to use a variety of magic types. Use of certain magic adds mana and others subtract mana. Could have separate mana bars for each magic type.
- How the player gains mana and loses it
- Consequences for high or low mana
- Progression system, how does the player unlock new spells/magic types
- Consequences for overuse of a specific magic type
- Repeated use of a magic type results in strengthened spells/effects
- Use of each magic type affects the players ability to use the other types of magic