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Last Meadow Online — Grinding Bot

Automates the Last Meadow Online game loop:

  • Prioritises Crafting (2 min cooldown) and Combat (3 min cooldown) events
  • Fills downtime with continuous Gathering cycles (~1/second)
  • Live dashboard showing cooldowns, stats, XP, and activity log
  • Stops automatically when target level is reached (or runs forever)

CLI_Screenshot


Requirements

Python 3.11+

  • curl_cffi
  • pydantic
  • rich
uv sync

Usage

uv run main.py

Important

DISCLAIMER: Use this bot at your own risk. The developers are not responsible for any bans or account actions. This tool is for educational purposes only.

Note: The maximum possible level is 100.

You will be prompted for:

Input Description
Session token Your authorization header value
x-super-properties Base64 string from the request headers
Target level A number like 50, or inf to run forever

Project structure

last_meadow_bot/
├── main.py          # Entry point & interactive CLI
├── bot.py           # Game loop, activity logic, timing
├── client.py        # curl_cffi async HTTP client
├── display.py       # Rich live dashboard renderer
├── models.py        # Pydantic response models
└── pyproject.toml   # Requirements and project info

Timing at a glance

Activity Start → Complete delay Cooldown
Gathering 0.4 – 0.75 s none
Crafting 3.0 – 4.2 s 2 minutes
Combat 3.0 – 4.2 s 3 minutes

A small extra jitter (0.1 – 0.35 s) is added between every full cycle.

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Automated grinding bot for Last Meadow Online

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