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Debugging
Tantrum90 edited this page May 10, 2026
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1 revision
Debug mode helps identify why actions are blocked or allowed.
/museum debug on
/museum debug off
/museum debug status
[MuseumWorld] [DEBUG] DENIED block-break | player=PlayerName | world=WorldName | locked=true | bypass=false | reason=locked world protection
[MuseumWorld] [DEBUG] ALLOWED block-break | player=PlayerName | world=WorldName | locked=true | bypass=true | reason=player has bypass/admin permission
If something is not blocked, check:
- Is the world in
locked-worlds? - Does the player have
museumworld.bypass? - Is the player OP?
- Is the toggle enabled?
- Is the block/entity listed correctly?
- Did you run
/museum reload? - Is the YAML valid?
/museum status
Use it to check world protection, permissions, gamemode and important toggles.